Dungeon Crawl Stone Soup version 0.34-a0-982-ga50f8efd80 (webtiles) character file. Game seed: 5982393851294872590 12 TheAussieBrit the Sneak (level 2, -1/17 HPs) Began as a Poltergeist Earth Elementalist on Oct 21, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (367 turns). TheAussieBrit the Sneak (PoEE) Turns: 367, Time: 00:01:40 Health: -1/17 AC: 2 Str: 4 XL: 2 Next: 33% Magic: 2/5 EV: 11 Int: 17 God: Gold: 8 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +1 cloak (haunted) Scrolls c - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.1 Spellcasting * Level 1.1 Conjurations * Level 3.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 12% 2x1d4 16% 1 Passwall Erth 12% N/A 17% 3 Stone Arrow Conj/Erth 16% 3d8 24% 3 Tukima's Dance Hex 1% N/A 50% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 63% 4 Petrify Alch/Erth 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. The jackal bites you. You barely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. Magic courses through your body. The jackal bites you but does no damage. The jackal bites you. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal. The jackal is almost dead. The jackal misses you. x2; The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 77% to hit) The blast of sand misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2; The jackal misses you. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 77% to hit) The blast of sand misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 77% to hit) The blast of sand misses the jackal. The jackal barely misses you. The jackal closely misses you. The jackal misses you. The jackal bites you. You die... #.........?.. #............ #............ #............ #............ #............ #............ ########......†..... ###..@h†##.......†.... ##.#.#h#............... #.......###............ ##.#.#.## #............ #..<....# #............ ##.#.#.## #............ #.......# ############# ##.#.#.## #.......# You could see 2 jackals. Vanquished Creatures 2 endoplasms A hobgoblin (D:2) 4 jackals A quokka (D:1) A goblin (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Poltergeist Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 261 | D:1 | Reached skill level 1 in Conjurations 261 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 367 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_c, feat_on_display, item_on_display_a_b, due_unseen_surprise, hex_medium D:2: layout_basic, minmay_misc_feat_tiny, st_stairs_12 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.1 Earth Magic | 3 | 3.0 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.1 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Sandblast || 19 Drink: Magic || 1 Armour: None || 23 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 375 | 364 | 11 | 0 | 285 | 2 | 187.5 | Dungeon | 375 | 364 | 11 | 0 | 285 | 2 | 187.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 275 daAuts D:2: 100 daAuts