Dungeon Crawl Stone Soup version 0.34-a0-1000-g79be30a44c (webtiles) character file. Game seed: 11119673843567619796 0 TheAussieBrit the Ducker (level 1, -6/16 HPs) Began as a Coglin Gladiator on Oct 23, 2025. Mangled by Sigmund ... wielding a +1 heavy scythe (15 damage) ... on level 2 of the Dungeon. The game lasted 00:00:13 (54 turns). TheAussieBrit the Ducker (Coglin Gladiator) Turns: 54, Time: 00:00:14 Health: -6/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 quarterstaff {Otto} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) {Otto} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of blinking {unknown} Skills: - Level 2.0 Fighting + Level 2.6 Staves - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Sigmund gestures at you while chanting. You resist with significant effort. Sigmund says, "Now you see me, now you don't..." Sigmund hits you with a +1 heavy scythe! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +0 quarterstaff {Otto} Press: ? - help, Dir - move target Aim: Sigmund, wielding a +1 heavy scythe and wearing a +0 robe (59% to hit) You hit Sigmund. Sigmund is lightly wounded. Hit: a) +0 quarterstaff {Otto} Press: ? - help, Dir - move target Aim: Sigmund, wielding a +1 heavy scythe and wearing a +0 robe (lightly wounded, 59% to hit) You hit Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +1 heavy scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #.# # #.#.# # #. #.#.# #.#.#### #.#.# ###....•.## #.#.# ......@@..###.#.# #...#..###.##.#.### . ....# ##.>.....###### ...... #............. ..... ##...#.#.#####. ..... ###....#.#.# ##.# ......##.#.# #. .......<.#.# #++###....#.# You could see Sigmund. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 49 | D:2 | Noticed Sigmund 54 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_ring, serial_shops, shop, hellmonk_ecumenical_altar_pennies_from_heaven, st_stairs_4, amcnicky_mini_corridor_feature, hangedman_decor_points D:2: layout_loops_ring, kennysheep_generic_room_12, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 2 Melee: Quarterstaff || 2 Armour: Leather armour || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 48 | 6 | 0 | 38 | 2 | 27.0 | Dungeon | 54 | 48 | 6 | 0 | 38 | 2 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 37 daAuts D:2: 16 daAuts