Dungeon Crawl Stone Soup version 0.34-a0-1001-g43d75eb032 (webtiles) character file. Game seed: 2133424728192984205 7 TheAussieBrit the Digger (level 1, 10/10 HPs) Began as a Deep Elf Earth Elementalist on Oct 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (307 turns). TheAussieBrit the Digger (DEEE) Turns: 307, Time: 00:00:42 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 83% Magic: 5/6 EV: 11 Int: 19 God: Gold: 51 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} Potions g - a potion of magic d - 3 potions of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 1.5 Conjurations * Level 3.5 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 16% N/A 11% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 45% 4 Petrify Alch/Erth 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. There is an open door here. You now have 30 gold pieces (gained 14). You open the door. There is an open door here. Found a stone staircase leading down. c - a scroll labelled WAMULER ERIUNT You now have 42 gold pieces (gained 12). There is a stone staircase leading down here. You now have 51 gold pieces (gained 9). You open the door. A quokka comes into view. Found a cyan potion. There is an open door here. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The blast of sand hits the quokka. The quokka is severely wounded. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (severely wounded, 75% to hit) The blast of sand hits the quokka. You kill the quokka! d - 3 cyan potions (gained 1) You open the door. There is an open door here. There is an open door here. You see here a quokka corpse. You open the door. There is an open door here. A bat comes into view. A bat is nearby! The bat misses you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (73% to hit) The blast of sand hits the bat! You kill the bat! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....#.#.......## ##..### ##......##.....## ##.# ##.#######...## #.# .# ##'## #.# .# #.# #.# .# #.# #.# ##.## #.# #####...#### #.# ...........@# ##.###....#........ #..#...####### #..#..## #.....# ##.#.## #.#.# #.#.# There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 307 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_corners, serial_shops, nicolae_shop_targeted Action || total ---------------------------++------- Cast: Sandblast || 12 Armour: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 313 | 313 | 0 | 0 | 268 | 1 | 313.0 | Dungeon | 313 | 313 | 0 | 0 | 268 | 1 | 313.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 313 daAuts