TheAussieBrit Level 1 of the Dungeon (2, 1, D:1) a bat corpse (skeletalised by now) (10, 0, D:1) a rat corpse (skeletalised by now) (28, 20, D:1) an elf skeleton (30, 24, D:1) a hobgoblin corpse (skeletalised by now) (45, 6, D:1) a +0 robe (53, 3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (7, -9, D:2) a hobgoblin corpse (skeletalised by now) (12, 0, D:2) a +0 club (15, -8, D:2) a rat corpse (skeletalised by now) (18, -8, D:2) a +0 leather armour (24, -9, D:2) a rat corpse (skeletalised by now) (25, -9, D:2) a ball python corpse (skeletalised by now) (32, -8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a stone (1, -15, D:3) a hobgoblin corpse (1, -5, D:3) a rat corpse (13, -4, D:3) the +11 broad axe "Teil" {flame, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (14, -4, D:3) a +0 dagger (still there?) 7 poisoned darts (still there?)