Dungeon Crawl Stone Soup version 0.34-a0-1035-g296a76d0c2 (webtiles) character file. Game seed: 3968317137308779102 48 TheAussieBrit the Vexing (level 4, -4/34 HPs) Began as a Formicid Hexslinger on Oct 28, 2025. Killed from afar by a clockroach (18 damage) ... with a blast of sand ... on level 3 of the Dungeon. The game lasted 00:02:46 (710 turns). TheAussieBrit the Vexing (Formicid Hexslinger) Turns: 710, Time: 00:02:47 Health: -4/34 AC: 2 Str: 12 XL: 4 Next: 0% Magic: 3/5 EV: 11 Int: 13 God: Gold: 33 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . (100%) e - +3 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... d - amulet of dissipation Stlth ++ c - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: wizardry (x1) @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 sling e - a +3 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of wizardry (worn) d - an amulet of dissipation (worn) Scrolls p - a scroll of poison c - 3 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of fear {unknown} h - a scroll of blinking {unknown} Potions f - a potion of curing {unknown} j - a potion of cancellation {unknown} k - a potion of brilliance {unknown} Skills: + Level 2.3 Fighting * Level 3.4 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 8% 3 Inner Flame Hex/Fire 6% N/A 13% 3 Cause Fear Hex 5% N/A 26% 4 Dimensional Bullseye Hex/Tloc 2% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Casting: Jinxbite (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! The clockroach closely misses you. You shoot a sling bullet. The sling bullet hits the clockroach but does no damage. The clockroach bites you but does no damage. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: e) +3 sling Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, chance to call a sprite on attack: 44%, 65% to hit) You shoot a sling bullet. The sling bullet hits the clockroach. The clockroach is heavily wounded. A giggling sprite leaps out and smacks the clockroach with its own antenna. The clockroach is almost dead. The clockroach sprays sand from its hourglass at you. The blast of sand hits you!! Ouch! That really hurt! You die... # #. #.# .##. ##.# #### ... ..##..!... #.####........ . #####!##...##..#.#. ......##.B##.# #<. #...@.#####.# ##...∩...#.###... ####............ ###..##.###... ###..##.# ##....# ####.# ###.### { #.....#{ You could see a clockroach (very drained, warded). Vanquished Creatures Natasha (D:2) An adder (D:2) An adder zombie (D:2) 2 endoplasms A hobgoblin (D:2) A ball python (D:2) A bat (D:2) A bat zombie (D:2) A frilled lizard (D:2) A goblin (D:2) 2 kobolds (D:2) A quokka zombie (D:2) 4 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Formicid Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 244 | D:2 | Reached XP level 2. HP: 16/21 MP: 3/3 279 | D:2 | Learned a level 2 spell: Jinxbite 481 | D:2 | Noticed Natasha 489 | D:2 | Killed Natasha 490 | D:2 | Reached XP level 3. HP: 18/27 MP: 1/4 639 | D:2 | Reached XP level 4. HP: 34/34 MP: 2/5 672 | D:2 | You fall into a shaft and drop 1 floor! 694 | D:3 | Found Jomozor's General Store. 710 | D:3 | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, basic_ecumenical_altar, minmay_hedge_maze D:2: layout_loops_corners, serial_undead, serial_undead_a, serial_undead_d, serial_undead_e, serial_undead_e, serial_undead_e, uniq_natasha D:3: layout_loops_cross, serial_shops, nicolae_square_shop Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.3 Ranged Weapons | 3 | 3.4 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 49 | 2 || 51 Cast: Jinxbite | 6 | 1 || 7 Ability: Shaft Self | | 1 || 1 Armour: Robe | 11 | 4 || 15 Dodge: Dodged | 14 | 1 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 722 | 711 | 11 | 36 | 546 | 3 | 240.7 | Dungeon | 722 | 711 | 11 | 36 | 546 | 3 | 240.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 559 daAuts D:1: 124 daAuts D:3: 38 daAuts