Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 3593027039242439131 4 TheAussieBrit the Tinkerer (level 1, 0/12 HPs) Began as an Octopode Wanderer on Oct 30, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (56 turns). TheAussieBrit the Tinkerer (Octopode Wanderer) Turns: 56, Time: 00:00:27 Health: 0/12 AC: 1 Str: 9 XL: 1 Next: 70% Magic: 2/2 EV: 11 Int: 15 God: Gold: 11 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 8 poisoned darts (quivered) Potions c - a potion of curing Skills: + Level 0.3 Fighting - Level 1.0 Throwing - Level 2.6 Stealth * Level 0.7 Unarmed Combat + Level 1.1 Spellcasting - Level 3.0 Forgecraft - Level 2.1 Alchemy - Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 36% 1d5 7% 1 Poisonous Vapours Alch/Air 16% 1d1 16% 1 Mephitic Cloud Conj/Alch/Air 3% N/A 47% 3 Iskenderun's Battlesphe Conj/Frge 5% 2d7 78% 4 Rending Blade Conj/Frge 5% 2d6 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +0 dagger Press: ? - help, Dir - move target Aim: a jackal (55% to hit and 46% to hit with your grab and squeeze) You hit the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal misses you. The jackal barely misses you. Hit: a) +0 dagger Press: ? - help, Dir - move target Aim: a jackal (lightly wounded, 55% to hit and 46% to hit with your grab and squeeze) You closely miss the jackal. You grab the jackal. The jackal is lightly wounded. You constrict the jackal. The jackal bites you. x2 The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Hit: a) +0 dagger Press: ? - help, Dir - move target Aim: a jackal (severely wounded, constricted by you, 91% to hit and 91% to hit with your grab and squeeze) You hit the jackal. You kill the jackal! The jackal bites you. You die... #..$...# #......# #......# #......##### #........... #..†.....# #.## #........+ .>. #........# ..###### #†@)...!.##..#..#.. ......h###....##..#..#.# ######r###....##..#..#.# .............#..#.# #..########...#..#.# #.. #......#.# #.. #..##.##.. #.. #.#......... #....#...... You could see a quokka and a jackal. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | TheAussieBrit set off with the following items: a +0 | dagger, 8 poisoned darts, a potion of curing; and the | following spells available to memorise: Kinetic Grapnel, | Poisonous Vapours, Mephitic Cloud, Iskenderun's | Battlesphere, Rending Blade. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 56 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, due_unseen_surprise Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Constrict || 3 Tentacles || 1 Stab: Sleeping || 1 Armour: None || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 37 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 37 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts