Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 5937318925239548556 0 TheAussieBrit the Trooper (level 1, 18/18 HPs) Began as an Armataur Cinder Acolyte on Oct 31, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (74 turns). TheAussieBrit the Trooper (Armataur Cinder Acolyte) Turns: 74, Time: 00:00:29 Health: 18/18 AC: 4 Str: 19 XL: 1 Next: 8% Magic: 2/2 EV: 8 Int: 14 God: Ignis [*****.] Gold: 15 SH: 0 Dex: 5 Spells: 2/2 levels left rFire + . . (50%) a - -1 mace (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Armour b - a +0 robe (worn) Skills: + Level 2.7 Fighting - Level 2.6 Maces & Flails - Level 1.0 Spellcasting - Level 2.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Welcome, TheAussieBrit the Armataur Cinder Acolyte. You sense the Orb of Zot calling to you... with horror, you realise the call is coming from inside the dungeon! The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found 15 gold pieces. Found a staircase leading out of the dungeon. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You see here 15 gold pieces. You now have 15 gold pieces. You roll towards the goblin! The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin hits you with a +0 dagger. You barely miss the goblin. Your tail-slap misses the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you with a +0 dagger. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin is nearby! Hit: a) -1 mace (flame) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (43% to hit and 30% to hit with your tail-slap) You sock the goblin! You burn the goblin. You kill the goblin! HP restored. There is a dry fountain here. Found a robe. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############### ............... ##########.########### .......@.............### ##.####.####.####.#....# #... #...##...###.. #.⌠[##.⌠.##.⌠.# ##. #...##...##...####. ##.####.####.###... ####.####.####.###.⌠. ..................... .......<........)##.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Armataur Cinder Acolyte began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 74 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, serial_glass, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_c, ebering_ecumenical_altar_rust, chequers_serial_rivers_large_b, kennysheep_flooded_box, hangedman_decor_clover_reticule, minivault_24, hangedman_abyss_or_decor_stabs Action || total ---------------------------++------- Attack: Normal || 5 Melee: Mace || 5 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 64 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 64 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts