Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 2411741804021151981 44 TheAussieBrit the Trooper (level 3, -2/29 HPs) Began as a Mummy Monk on Oct 31, 2025. Splashed by a jelly's acid (4 damage) ... on level 4 of the Dungeon. The game lasted 00:01:15 (432 turns). TheAussieBrit the Trooper (Mummy Monk) Turns: 432, Time: 00:01:16 Health: -2/29 AC: -6 Str: 14 XL: 3 Next: 41% Magic: 5/5 EV: 11 Int: 11 God: Gold: 26 SH: 0 Dex: 14 Spells: 5/5 levels left rFire x . . (150%) a - +0 hand axe rCold + . . (50%) c - orb {Light} rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: faith @: corroded, glowing A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of enchant weapon {unknown} e - 2 scrolls of revelation {unknown} h - a scroll of fear {unknown} Skills: + Level 3.4 Fighting - Level 2.4 Axes - Level 2.4 Dodging + Level 1.6 Spellcasting * Level 1.9 Invocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The kobold throws a stone. The stone closely misses you. Hit: a) +0 hand axe Press: ? - help, Dir - move target Aim: a jelly (lightly wounded, haloed, 98% to hit) You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. The jelly closely misses you. Hit: a) +0 hand axe Press: ? - help, Dir - move target Aim: a jelly (moderately wounded, haloed, 98% to hit) You completely miss the jelly. The jelly is moderately wounded. The jelly barely misses you. The jelly closely misses you. Hit: a) +0 hand axe Press: ? - help, Dir - move target Aim: a jelly (moderately wounded, haloed, 98% to hit) You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. The jelly barely misses you. Hit: a) +0 hand axe Press: ? - help, Dir - move target Aim: a jelly (moderately wounded, haloed, 98% to hit) You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly is moderately wounded. The jelly barely misses you. Hit: a) +0 hand axe Press: ? - help, Dir - move target Aim: a jelly (moderately wounded, haloed, 98% to hit) You hit the jelly. Your hands burn! You die... #~. .. . #~. ##. .. #~##.. .. ##~...#.# #~~#... #~...# ##~..# # #~~J## .# #~~~##@## .# ### ##.#.# ##..# ##.#.############.# #.###.............. ##.#.#####.######.# ##.## #...<....# ########.######## .........# You could see a jelly. Vanquished Creatures 3 gnolls (D:2) An adder (D:3) An endoplasm (D:2) A hobgoblin (D:2) A quokka (D:2) A bat (D:2) A frilled lizard (D:2) 2 goblins (D:2) A rat (D:3) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 108 | D:2 | Reached skill level 1 in Invocations 108 | D:2 | Reached XP level 2. HP: 13/24 MP: 1/3 110 | D:2 | Reached skill level 1 in Spellcasting 114 | D:2 | Reached XP level 3. HP: 7/29 MP: 1/5 431 | D:4 | HP: 1/29 [acid (4)] 432 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b D:2: layout_basic, interstate_on_off D:3: layout_loops_ring, lemuel_round_altar, minmay_cupped, uniq_terence D:4: layout_loops_ring, nicolae_hepliaklqana_monster_ancestors, corexii_checkpoint, solitary_fountain, minmay_manual_mullet Skill XL: | 1 2 | ---------------+-------+----- Invocations | 1 | 1.9 Spellcasting | 1 | 1.6 Fighting | | 3.4 Axes | | 2.4 Dodging | | 2.4 Action || total ---------------------------++------- Attack: Normal || 44 Melee: Hand axe || 52 Armour: Robe || 21 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 439 | 417 | 22 | 0 | 330 | 4 | 109.8 | Dungeon | 439 | 417 | 22 | 0 | 330 | 4 | 109.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 292 daAuts D:3: 70 daAuts D:4: 44 daAuts D:1: 32 daAuts