Dungeon Crawl Stone Soup version 0.34-a0-1094-gf7b759ce7b (webtiles) character file. Game seed: 16289127952266083605 19 TheAussieBrit the Grave Robber (level 2, -5/15 HPs) Began as a Deep Elf Necromancer on Nov 6, 2025. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 4 of the Dungeon. The game lasted 00:01:15 (440 turns). TheAussieBrit the Grave Robber (DENe) Turns: 440, Time: 00:01:15 Health: -5/15 AC: 2 Str: 5 XL: 2 Next: 55% Magic: 8/9 EV: 11 Int: 19 God: Gold: 49 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting - Level 4.8 Necromancy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 2% 2 Sublimation of Blood Necr 22% N/A 2% 2 Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 19% 4 Curse of Agony Necr 22% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! A quokka comes into view. A fragment of Sigmund's soul is dislodged from his body. Sigmund looks weaker. Your soul wisp barely misses Sigmund. A hobgoblin comes into view. Sigmund flickers, as though insubstantial. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund points at you and mumbles some strange words. The magic dart hits you. A stone appears from out of your range of vision. The stone hits your soul wisp. Your soul wisp touches Sigmund. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are confused. A puff of flame appears from out of thin air! The puff of flame hits you. The stone hits your soul wisp but does no damage. The stone misses your soul wisp. A stone appears from out of your range of vision. The stone barely misses the hobgoblin. The stone hits your soul wisp but does no damage. Your soul wisp touches something but does no damage. You feel less confused. The quokka misses you. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (chance to affect: 67%) Your soul wisp returns to where it belongs. A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. The quokka closely misses you. Your soul wisp touches the quokka. Something hits you! Ouch! That really hurt! You die... ..........#..#....... ......<...#..#........ ..........#..#......># ..........#..#.......# .......§..##'#.......# ....####....*........# .g. #.............# . .. #...gr........# .. . #....@........# .# ##.......######.)## #.......#........< #.......#.†....... #......†##'####+## #............#...# #............#...# #............#...# #............##'### You could see a quokka (weak, ally target, soul-splintered), a hobgoblin and a friendly soul wisp (summoned). Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons A kobold (D:1) A rat (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs A hobgoblin (D:1) A ball python (D:3) A bat (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 426 | D:4 | Noticed Sigmund 440 | D:4 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_ring, grunt_ministairs_1, kennysheep_path_1 D:3: layout_basic D:4: layout_gridville, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Necromancy | | 4.8 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Dagger || 28 Cast: Soul Splinter || 25 Armour: Robe || 20 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 439 | 397 | 42 | 0 | 290 | 4 | 109.8 | Dungeon | 439 | 397 | 42 | 0 | 290 | 4 | 109.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 253 daAuts D:4: 94 daAuts D:3: 59 daAuts D:2: 31 daAuts