Dungeon Crawl Stone Soup version 0.34-a0-1134-ge1e2a20661 (webtiles) character file. Game seed: 5242433996768797695 3 TheAussieBrit the Ducker (level 1, 10/10 HPs) Began as a Spriggan Gladiator on Nov 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (257 turns). TheAussieBrit the Ducker (Spriggan Gladiator) Turns: 257, Time: 00:00:28 Health: 10/10 AC: 2 Str: 10 XL: 1 Next: 41% Magic: 2/2 EV: 17 Int: 9 God: Gold: 11 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth + HPRegen 0.21/turn MPRegen 0.08/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - 2 boomerangs Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of identify {unknown} Potions d - a potion of invisibility {unknown} Skills: - Level 1.5 Fighting - Level 3.2 Short Blades - Level 2.0 Throwing * Level 4.3 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +0 rapier Press: ? - help, Dir - move target Aim: a hobgoblin (almost dead, 63% to hit) You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin completely misses you. Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (almost dead, 58% to hit) You throw a throwing net. The throwing net closely misses the hobgoblin. The hobgoblin completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +0 rapier Press: ? - help, Dir - move target Aim: a hobgoblin (almost dead, 63% to hit) You hit the hobgoblin. You kill the hobgoblin! HP restored. Things that are here: a +0 short sword; 5 stones d - 3 throwing nets (gained 1) You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 11 gold pieces. You open the door. There is an open door here. Key pressed, stopping explore. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..# #..# #..# #..## #.###...## ........# #.###...#### #.......@..# ######.###.....# #.# ##### #.# #.# #.# #.# #.# #.############## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Spriggan Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 257 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_corners, chequers_serial_rivers_micro_d Action || total ---------------------------++------- Attack: Normal || 9 Melee: Rapier || 9 Throw: Throwing net || 1 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 170 | 170 | 0 | 0 | 151 | 1 | 170.0 | Dungeon | 170 | 170 | 0 | 0 | 151 | 1 | 170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 170 daAuts