Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 14156779576732346608 2 TheAussieBrit the Changeling (level 1, 0/6 HPs) Began as a Vine Stalker Shapeshifter on Nov 11, 2025. Slain by a ball python (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:19 (37 turns). TheAussieBrit the Changeling (VSSh) Turns: 37, Time: 00:00:19 Health: 0/6 AC: 0 Str: 16 XL: 1 Next: 30% Magic: 0/2 EV: 5 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn b - melded quill talisman %: guardian spirit @: flux-form, glowing, constricted A: contaminating, glow, reduced hp, weak attacks, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 animal skin (melded) Talismans b - a quill talisman (worn) c - a protean talisman Potions L - a potion of lignification Baubles a - 2 flux baubles Skills: - Level 1.7 Fighting - Level 1.5 Dodging - Level 3.0 Unarmed Combat + Level 3.1 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The ball python is severely wounded. The ball python closely misses you. The ball python misses you. The ball python barely misses you. You hit the ball python but do no damage. The ball python glows dangerously bright. Your bite misses the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python closely misses you. x2 The ball python barely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python begins to glow. The ball python is moderately wounded. The ball python bites you. x2; The ball python constricts you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. The ball python shudders as magic cascades through it. You kill the ball python! The ball python bites you. You die... #.. ..######## #... #.#.<....# +... #.#......# #... #.#......## #...##....†....# #.....######...# +.....+ #†..# #.....# #...# #....p# #...# #......Slh......## #.......#.##.#..# #...#.#..#.! ...# #...#.$.# ##.#..# #.. ###.# # #[ #.. #.# You could see a jackal, a ball python (contam) and a frilled lizard. Vanquished Creatures 3 ball pythons (D:2) A rat (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Vine Stalker Shapeshifter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 37 | D:2 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, serial_shops, nicolae_shop_cornered_store, chequers_ecumenical_altar_simple, chequers_hall_statues_y D:2: layout_basic, basic_altar, chequers_serial_rivers_micro_a, nicolae_twisty_statue_hallways, kennysheep_generic_room_2, chequers_serial_rivers_large_a, corexii_shack, hangedman_feature_mirror, minmay_liquid_box, minmay_small_reverse_x, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 12 Bite || 3 Stab: Sleeping || 1 Armour: None || 6 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 30 | 6 | 0 | 13 | 2 | 18.0 | Dungeon | 36 | 30 | 6 | 0 | 13 | 2 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 22 daAuts D:1: 14 daAuts