Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 5350896477157740599 254 TheAussieBrit the Trooper (level 6, -4/47 HPs) Began as an Octopode Monk on Nov 11, 2025. Splashed by a jelly's acid (11 damage) ... in a sewer. The game lasted 00:04:00 (1253 turns). TheAussieBrit the Trooper (Octopode Monk) Turns: 1253, Time: 00:04:00 Health: -4/47 AC: -5 Str: 16 XL: 6 Next: 14% Magic: 6/6 EV: 13 Int: 15 God: Gold: 79 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) a - orb {Light} rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +6 ring of strength rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: corroded, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, sense surroundings 1, reckless a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 79 gold pieces. Inventory: Armour a - an orb of light (worn) Jewellery b - a +6 ring of strength (worn) Scrolls c - 2 scrolls of fog {unknown} d - a scroll of butterflies {unknown} e - a scroll of immolation {unknown} Skills: + Level 6.7 Fighting - Level 3.0 Dodging - Level 3.0 Unarmed Combat You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 26% 1 Kinetic Grapnel Frge 0% 1d4 26% 1 Blink Tloc 0% N/A 38% 2 Summon Seismosaurus Egg Summ/Erth 0% N/A 95% 4 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You passively map the area around you. Your SH is halved, but you deal more damage with two-handed weapons. Message History The jelly is moderately wounded. The jelly barely misses you. You tentacle-slap the jelly. Your tentacles burn! The jelly is heavily wounded. The jelly barely misses you. You tentacle-slap the jelly but do no damage. Your tentacles burn! You squeeze the jelly. The jelly is severely wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Throw: dart (curare) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jelly (severely wounded, haloed, 98% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the jelly. The jelly is severely wounded. The jelly misses you. You tentacle-slap the jelly but do no damage. Your tentacles burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly misses you. You tentacle-slap the jelly. Your tentacles burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #################### .##.##.##∩##.##.##.# .##.##.##.##.##.)..# †##'##'##.##'##)##'# ...................#######* ~~~~~~~~~.~~~~~~~~~.~~~~~~~ ≈≈≈≈†≈≈≈≈∩≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈ ~~~~~~~~~.~~~~~~~~~.~~~~~~ ................@..####### * '##'##'##'##+##J##'# .)..##.##.# *#. #.# .##.##.##.# #. #.# ########### ## ### You could see a jelly. Vanquished Creatures A crocodile (Sewer) A kobold brigand (Sewer) An orc priest (D:3) An adder (D:3) 3 river rats (D:4) A dart slug (D:3) 3 ribbon worms (D:2) 3 orcs An endoplasm (D:4) A hobgoblin (D:2) A quokka (D:4) 2 ball pythons 3 bats 5 frilled lizards 2 goblins 4 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Octopode Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 176 | D:2 | Reached XP level 2. HP: 12/21 MP: 2/2 596 | D:3 | Reached skill level 4 in Fighting 717 | D:3 | Reached XP level 3. HP: 20/27 MP: 3/3 771 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 854 | D:4 | Found a glowing drain. 863 | D:4 | Reached skill level 5 in Fighting 879 | Sewer | Entered a sewer 994 | Sewer | Noticed a crocodile 1009 | Sewer | Gained mutation: Your SH is halved, but you deal more | damage with two-handed weapons. [potion of mutation] 1009 | Sewer | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1009 | Sewer | Gained mutation: You passively map the area around you. | [potion of mutation] 1023 | Sewer | Killed a crocodile 1024 | Sewer | Reached skill level 6 in Fighting 1024 | Sewer | Reached XP level 5. HP: 10/41 MP: 5/5 1178 | Sewer | Reached XP level 6. HP: 34/47 MP: 6/6 1253 | Sewer | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_24_doors, uniq_pargi D:4: layout_basic, lemuel_tele_altar, grunt_gozag_breadcrumbs, portal_sewer_entry_b, serial_undead, serial_undead_d, serial_undead_c, serial_undead_f, minmay_joined_circles Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 6 | 6.7 Dodging | | 3.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 40 | 57 || 97 Melee: Unarmed | 40 | 57 || 97 Constrict | 17 | 12 || 29 Tentacles | 10 | 10 || 20 Punch | 2 | 1 || 3 Throw: Dart | | 1 || 1 Drink: Haste | | 1 || 1 Ambrosia | | 1 || 1 Mutation | | 1 || 1 Armour: None | 15 | 29 || 44 Dodge: Dodged | 30 | 31 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1234 | 1190 | 44 | 185 | 764 | 5 | 246.8 | Dungeon | 874 | 830 | 44 | 3 | 653 | 4 | 218.5 | Sewer | 359 | 359 | 0 | 182 | 111 | 1 | 359.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 425 daAuts Sewer: 359 daAuts D:2: 292 daAuts D:4: 120 daAuts D:1: 35 daAuts