Dungeon Crawl Stone Soup version 0.34-a0-1184-gf20446e8b0 (webtiles) character file. Game seed: 14804794195810474619 16 TheAussieBrit the Tinkerer (level 2, 4/21 HPs) Began as a Barachi Forgewright on Nov 14, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:25 (391 turns). TheAussieBrit the Tinkerer (Barachi Forgewright) Turns: 391, Time: 00:01:25 Health: 4/21 AC: 4 Str: 11 XL: 2 Next: 58% Magic: 5/5 EV: 11 Int: 15 God: Gold: 66 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) d - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quite poisoned (4 -> 2), slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 hammer c - a +0 short sword d - a +0 mace (weapon) Armour b - a +0 robe (worn) e - a +1 pair of boots (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of poison {unknown} Potions g - a potion of magic f - a potion of might {unknown} Skills: + Level 1.3 Fighting + Level 1.3 Armour + Level 2.6 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting - Level 4.3 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 5% 2 Launch Clockwork Bee Frge 14% N/A 11% 3 Soul Splinter Necr 4% N/A 22% 1 Lesser Beckoning Tloc 2% N/A 32% 2 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: d) +0 mace Press: ? - help, Dir - move target Aim: an adder (moderately wounded, 35% to hit) You miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you but does no damage. It was a potion of heal wounds. You feel much better. You feel sick. The adder misses you. You hit the adder. The adder is almost dead. You feel very sick. A bat comes into view. The adder bites you but does no damage. The adder bites you. You closely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. The adder is almost dead. You feel very sick. The adder completely misses you. The endoplasm hits you. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. You feel sick. The adder barely misses you. The endoplasm hits you but does no damage. You barely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The endoplasm misses you. The adder bites you but does no damage. The endoplasm closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##............. #............. #####..........#.### ...............#... #............... #...........# #..<.....# #.#........####.# #.......@J........ ##.....S....###... #..........# #..........# .............b ................ ###...........#... .......##........ .##.#.. .#.##... You could see an adder, an endoplasm and a bat (wandering). Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 4 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Barachi Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 114 | D:1 | Reached skill level 1 in Armour 114 | D:1 | Reached XP level 2. HP: 9/20 MP: 5/5 116 | D:1 | Reached skill level 1 in Fighting 391 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic D:2: layout_rooms, serial_shops, shop_statue Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.3 Fighting | 1 | 1.3 Dodging | | 2.6 Stealth | | 1.7 Spellcasting | | 2.1 Forgecraft | | 4.3 Action || total ---------------------------++------- Attack: Normal || 57 Melee: Mace || 57 Cast: Kinetic Grapnel || 6 Drink: Heal wounds || 1 Armour: Robe || 51 Dodge: Dodged || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 447 | 402 | 45 | 55 | 154 | 2 | 223.5 | Dungeon | 447 | 402 | 45 | 55 | 154 | 2 | 223.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 429 daAuts D:2: 18 daAuts