Dungeon Crawl Stone Soup version 0.34-a0-1184-gf20446e8b0 (webtiles) character file. Game seed: 10431722591946809846 9 TheAussieBrit the Poker (level 2, 24/24 HPs) Began as a Merfolk Monk on Nov 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (165 turns). TheAussieBrit the Poker (Merfolk Monk) Turns: 165, Time: 00:00:19 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 12% Magic: 2/2 EV: 12 Int: 9 God: Gold: 12 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of ambrosia Skills: + Level 3.5 Fighting * Level 5.0 Polearms - Level 4.0 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 0% N/A 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! Your Polearms skill increases to level 5! You have reached level 2! You see here a ball python corpse. An endoplasm comes into view. The endoplasm quivers. You reach to attack! You hit the endoplasm. The endoplasm is almost dead. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### ... #####.### ........################ .......................# .......†##############.### .#.......###.............# .........@...#########.#.# .........######## #.#.# ...#...... ..# #.#.. ############ #.# #.#.. ######ß#######.####.# #.#.. #...........##...##.# ####.... #...........##.#.##.###....##. #...........##...##†.......##. #...........##......†......##. There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 149 | D:1 | Reached skill level 5 in Polearms 149 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 165 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring, nrook_campfire, minmay_octomino_c4 Skill XL: | 1 | ---------------+----+----- Polearms | 5 | 5.0 Fighting | | 3.5 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Spear || 26 Armour: Robe || 6 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 161 | 161 | 0 | 0 | 123 | 1 | 161.0 | Dungeon | 161 | 161 | 0 | 0 | 123 | 1 | 161.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 161 daAuts