Dungeon Crawl Stone Soup version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 4986397296309583366 21 TheAussieBrit the Magician (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Nov 17, 2025. Slain by Terence ... wielding a +0 falchion (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (617 turns). TheAussieBrit the Magician (Deep Elf Conjurer) Turns: 617, Time: 00:01:58 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 1/9 EV: 11 Int: 22 God: Gold: 9 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of dissipation Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of dissipation (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Ouch! That really hurt! Terence closely misses you. There is a stone staircase leading up here. You are too injured to fight recklessly! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (85% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence screams, "Stand, coward! You want a fight, show some honour!" Terence closely misses you. The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence looks irritated. Terence barely misses you. The searing ray hits Terence. Terence is moderately wounded. Terence closely misses you. The searing ray hits Terence! Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (severely wounded, 85% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is almost dead. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 falchion. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #†#.#...#...........#.# #.#.#...#.....#.#...#.# #.#.#...#.....#.#...#.# #.#.#...#...#.#.#...#.# #.#.#...#.......#..<#.# #.#.#...#.#...#.#####.####### #[#.#†..#.#...#.............+ #.#.#...#.#.@.#.#####.####### #.#.#........@#.# #.# #.#.#.........#.# #.# #.#...........#.## ##.##### #.#####....#.....###......# #......PP.................# ###.#..♣.P..####...#......# #...._P♣P.# #...#......# ##.P♣.P♣P## #...#.[....## #..P♣...# #...#.......# You could see Terence. Vanquished Creatures An adder (D:2) 2 endoplasms 4 hobgoblins A ball python (D:1) 2 bats (D:2) 2 goblins A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 97 | D:1 | Found Ytsuaj Ynoiwn's Antique Armour Shoppe. 207 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/9 246 | D:2 | Found a faded altar of an unknown god. 413 | D:2 | Noticed Terence 438 | D:1 | Learned a level 2 spell: Searing Ray 617 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, serial_shops, nicolae_shop_behind_doors, shop, nicolae_shop_gaudy_bauble, shop D:2: layout_basic, ebering_ecumenical_altar_petrified, grunt_decor_mini_mirrors, lexackson_kobold_supper, uniq_terence D:3: layout_rooms, nemelex_dance_club_becter, nicolae_goblin_pals Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 27 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 618 | 588 | 30 | 0 | 490 | 3 | 206.0 | Dungeon | 618 | 588 | 30 | 0 | 490 | 3 | 206.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 346 daAuts D:2: 269 daAuts D:3: 2 daAuts