Dungeon Crawl Stone Soup version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 4490563058039915554 240 TheAussieBrit the Spear-Bearer (level 6, -6/51 HPs) Began as a Merfolk Monk on Nov 17, 2025. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:04:39 (2186 turns). TheAussieBrit the Spear-Bearer (Merfolk Monk) Turns: 2186, Time: 00:04:39 Health: -6/51 AC: 2 Str: 13 XL: 6 Next: 8% Magic: 6/6 EV: 13 Int: 9 God: Gold: 193 SH: 5 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... f - amulet of reflection Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn g - quill talisman %: reflection @: quill-form, glowing A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) d - a +2 short sword of venom i - a +1 dagger of venom j - a +0 heavy hand axe Missiles e - 7 stones (quivered) h - 5 darts of disjunction Armour b - a +0 robe (worn) c - an orb of light (worn) k - a +0 scale mail l - a +0 pair of gloves Jewellery f - an amulet of reflection (worn) Talismans g - a quill talisman (worn) Scrolls l - 2 scrolls of fear {unknown} c - a scroll of vulnerability {unknown} d - 5 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of enchant armour {unknown} j - a scroll of teleportation {unknown} m - a scroll of enchant weapon {unknown} Potions f - a potion of heal wounds {unknown} k - 2 potions of curing {unknown} n - a potion of enlightenment {unknown} Skills: + Level 5.0 Fighting * Level 8.2 Polearms - Level 4.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 38% 1 Jinxbite Hex 0% 2d2 52% 2 Mercury Arrow Conj/Alch 0% 2d5 52% 2 Scorch Fire 0% 2d5 52% 2 Awaken Armour Erth/Frge 0% N/A 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The hound is moderately wounded. The hound misses you. The centaur shoots an arrow. The arrow hits you! You hit the hound. The hound is heavily wounded. The hound barely misses you. You barely miss the hound. The hound is heavily wounded. The hound misses you. You puncture the hound! The hound is almost dead. The hound bites you. The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hound attacks as it pursues you! The hound bites you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The sleepcap attacks as it pursues you! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * You hear a shout! There is a stone staircase leading up here. The centaur shoots an arrow. The arrow hits you! You die... ##....##..# .c.........# ...........# ...........# ...........# ....(.....####### ..........##....## .................# ...........c....@# ...... .......fh# ..... .........+ ..##.....# #.....# #....## #....# #.$... #>.... You could see a sleepcap, a centaur and a hound. Vanquished Creatures A kobold geomancer (D:5) A bombardier beetle (D:4) An orc priest (D:4) 4 adders 2 white imps (D:5) 5 orcs 5 hobgoblins 2 jackals (D:2) A quokka (D:2) A ball python (D:1) 5 bats 4 endoplasms 2 frilled lizards 3 goblins (D:4) 4 kobolds 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 247 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 248 | D:1 | Reached skill level 5 in Polearms 462 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 667 | D:3 | Found a transporter. 1115 | D:3 | Found a transporter. 1191 | D:4 | Reached skill level 6 in Polearms 1198 | D:4 | Reached XP level 4. HP: 33/37 MP: 4/4 1693 | D:4 | Reached skill level 7 in Polearms 1693 | D:4 | Reached XP level 5. HP: 34/43 MP: 5/5 1795 | D:5 | Entered Level 5 of the Dungeon 1819 | D:5 | Noticed a kobold geomancer 1853 | D:5 | Killed a kobold geomancer 1854 | D:5 | Reached skill level 5 in Fighting 1854 | D:5 | Reached skill level 8 in Polearms 1854 | D:5 | Reached XP level 6. HP: 10/51 MP: 6/6 2186 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_rooms, minmay_tromino_v4_a D:2: layout_loops_ring, chequers_ecumenical_altar_simple_redux, st_stairs_13 D:3: gammafunk_wand_slinger, layout_loops_ring, nrook_mini_vaults D:4: layout_rooms D:5: layout_gridville, fedhas_altar_4, nicolae_ea-nasir_strikes_again Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 5 6 7 8 | 8.2 Fighting | 4 5 | 5.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 127 | 93 || 220 Melee: Spear | 127 | 93 || 220 Drink: Ambrosia | | 1 || 1 Berserk rage | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 29 | 36 || 65 Dodge: Dodged | 53 | 42 || 95 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2156 | 2090 | 66 | 622 | 1010 | 5 | 431.2 | Dungeon | 2156 | 2090 | 66 | 622 | 1010 | 5 | 431.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 669 daAuts D:4: 661 daAuts D:1: 348 daAuts D:2: 244 daAuts D:5: 232 daAuts