Dungeon Crawl Stone Soup version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 9820506708798493974 58 TheAussieBrit the Conjurer (level 4, 3/28 HPs) Began as an Octopode Conjurer on Nov 17, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:32 (26 turns). TheAussieBrit the Conjurer (Octopode Conjurer) Turns: 26, Time: 00:00:33 Health: 3/28 AC: 1 Str: 8 XL: 4 Next: 1% Magic: 1/8 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (3 -> 0) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: + Level 1.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 1.5 Unarmed Combat * Level 3.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The scorpion poisons you! Attack: -) Tentacles Press: ? - help, Dir - move target Aim: a scorpion (heavily wounded, constricted by you, 98% to hit and 100% to hit with your grab, tentacle-slap, and squeeze) You tentacle-slap the scorpion but do no damage. The scorpion is heavily wounded. You constrict the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. Attack: -) Tentacles Press: ? - help, Dir - move target Aim: a scorpion (severely wounded, constricted by you, 98% to hit and 100% to hit with your grab, tentacle-slap, and squeeze) You tentacle-slap the scorpion but do no damage. You squeeze the scorpion, but do no damage. The scorpion is severely wounded. You constrict the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. x2 You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a scorpion (almost dead, constricted by you, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. You constrict the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. Your Fighting skill increases to level 1! Your Unarmed Combat skill increases to level 1! Your Spellcasting skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You have reached level 4! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #.. #.# #.# #.# #@# ......†.# ######### There were no monsters in sight! Vanquished Creatures A scorpion (D:3) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:1 | Noticed a clockroach 18 | D:2 | You fall into a shaft and drop 1 floor! 19 | D:3 | Noticed a scorpion 25 | D:3 | Killed a scorpion 26 | D:3 | Reached skill level 1 in Fighting 26 | D:3 | Reached skill level 1 in Unarmed Combat 26 | D:3 | Reached XP level 2. HP: 2/18 MP: 1/6 26 | D:3 | Reached XP level 3. HP: 3/23 MP: 1/7 26 | D:3 | Reached XP level 4. HP: 3/28 MP: 1/8 26 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_ring, serial_shops, nicolae_shop_well_armoured D:2: minmay_skewed_foursquare, layout_basic D:3: layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Unarmed Combat | 1 | 1.5 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Unarmed | 4 | || 4 Tentacles | 3 | || 3 Constrict | 1 | || 1 Cast: Magic Dart | 2 | || 2 Armour: None | 1 | || 1 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 21 | 6 | 0 | 9 | 3 | 9.0 | Dungeon | 27 | 21 | 6 | 0 | 9 | 3 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts D:3: 8 daAuts D:2: 2 daAuts