Dungeon Crawl Stone Soup version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 11040045334985845628 23 TheAussieBrit the Conjurer (level 2, -1/18 HPs) Began as an Octopode Conjurer on Nov 17, 2025. Slain by a phantom (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:12 (878 turns). TheAussieBrit the Conjurer (Octopode Conjurer) Turns: 878, Time: 00:01:12 Health: -1/18 AC: 1 Str: 6 XL: 2 Next: 95% Magic: 0/5 EV: 12 Int: 20 God: Gold: 107 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of wizardry rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Jewellery a - a ring of wizardry (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 1.0 Unarmed Combat * Level 2.6 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 1% 1 b - Searing Ray Conj 36% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 40% 1d5 2% 1 Static Discharge Conj/Air 20% 3-4/arc 4% 2 Soul Splinter Necr 8% N/A 6% 1 Fulminant Prism Conj/Alch 5% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History a - a ring of wizardry (worn) You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. You now have 107 gold pieces (gained 5). An orc, a goblin and a quokka come into view. The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka. You kill the quokka! Your Fighting skill increases to level 1! The magic dart hits the goblin. The goblin is heavily wounded. The magic dart hits the goblin. You kill the goblin! An orc priest comes into view. It is wielding a +0 morningstar. The magic dart hits the orc. The orc is almost dead. The orc priest shouts! You are out of magic! You are out of magic! You are out of magic! You are out of magic! A phantom comes into view. An orc comes into view. It is wielding a +0 club. The orc priest looks encouraged for a moment. The phantom closely misses you. The orc priest looks braver for a moment. The orc shouts! You tentacle-slap the orc but do no damage. You grab the orc. The orc is almost dead. You constrict the orc. You kill the orc! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The phantom hits you. You die... #. #.# #.# #.# # #.# .# . .#. #.# #.##... ..#.###.##)..o... .........@W.)o... ...###.##..##... # #.# #.# ..... ####.#.# #.# #.#### .....#.###.###.# #...........# #.#.###.##### #........... #.#.######## You could see a phantom, an orc priest and an orc. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An endoplasm (D:1) 2 hobgoblins An orc (D:3) A quokka (D:3) 2 bats (D:1) 2 goblins A kobold (D:2) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 417 | D:2 | Reached XP level 2. HP: 18/18 MP: 0/5 686 | D:2 | Reached skill level 1 in Unarmed Combat 811 | D:3 | Learned a level 2 spell: Searing Ray 873 | D:3 | Reached skill level 1 in Fighting 876 | D:3 | Noticed a phantom 878 | D:3 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_alcove_3, ebering_dispersal_statue_hall Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 | 1.0 Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 32 Armour: None || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 878 | 849 | 29 | 0 | 779 | 3 | 292.7 | Dungeon | 878 | 849 | 29 | 0 | 779 | 3 | 292.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 405 daAuts D:1: 373 daAuts D:3: 100 daAuts