Dungeon Crawl Stone Soup version 0.34-a0-1292-g7f56f43775 (webtiles) character file. Game seed: 9864031339337120285 18 TheAussieBrit the Grave Robber (level 2, 6/20 HPs) Began as an Armataur Necromancer on Nov 19, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:01:37 (548 turns). TheAussieBrit the Grave Robber (AtNe) Turns: 548, Time: 00:01:38 Health: 6/20 AC: 6 Str: 13 XL: 2 Next: 51% Magic: 2/4 EV: 8 Int: 15 God: Gold: 30 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: lethally poisoned (6 -> -1) A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 helmet (worn) d - a +0 cloak (worn) Scrolls i - 3 scrolls of identify p - a scroll of poison Potions g - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 3.9 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 7% 2 Vampiric Draining Necr 13% 2d6 14% 3 Magic Dart Conj 4% 1d3 22% 1 Blink Tloc 2% N/A 34% 2 Call Imp Summ 2% N/A 34% 2 Inner Flame Hex/Fire 1% N/A 56% 3 Animate Dead Necr 13% N/A 41% 4 Curse of Agony Necr 13% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You closely miss the adder. The adder is heavily wounded. The adder bites you. There is a stone staircase leading up here. You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder closely misses you. There is a stone staircase leading up here. You hit the adder. The adder is heavily wounded. The adder closely misses you. There is a stone staircase leading up here. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, not susceptible) You miscast Soul Splinter. Nothing appears to happen. The adder completely misses you. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, not susceptible) The adder resists with significant effort. The adder bites you but does no damage. x2 Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (heavily wounded, not susceptible) Okay, then. As you read the scroll labelled ZAGHIAPLER, it crumbles to dust. It is a scroll of identify. d -> p - a scroll of poison; c -> i - 3 scrolls of identify The adder closely misses you. As you read the scroll labelled NUNEDW VUAQEUF, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....> ... ).. ... #!# #.# #.# #@# #S# #f# #.# #.# ... ... ... You could see a sleepcap (inner flame) and an adder (inner flame). Vanquished Creatures 3 hobgoblins 3 bats A frilled lizard (D:1) 4 goblins (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A frilled lizard (D:2) 2 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Armataur Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:1 | Noticed an electric eel 297 | D:2 | Reached XP level 2. HP: 1/20 MP: 4/4 532 | D:3 | Noticed Ijyb 548 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, minmay_misc_feat_diagonals, minmay_heptomino_h4 D:2: cheibrodos_old_hovel, layout_basic, serial_shops, nicolae_shop_swords_in_saltire, uniq_natasha D:3: layout_basic, serial_glass, glass_columns_b, glass_columns_a, uniq_ijyb, uniq_jessica, uniq_robin D:4: layout_rooms, mainiacjoe_overflow_large_starburst, nicolae_overflow_crystal_walls Action || total ---------------------------++------- Attack: Normal || 55 Melee: Dagger || 55 Tailslap || 4 Cast: Soul Splinter || 8 Drink: Haste || 1 Curing || 1 Read: Identify || 1 Immolation || 1 Stab: Sleeping || 3 Armour: Robe || 40 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 534 | 494 | 40 | 20 | 327 | 4 | 133.5 | Dungeon | 534 | 494 | 40 | 20 | 327 | 4 | 133.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 261 daAuts D:2: 201 daAuts D:3: 61 daAuts D:4: 10 daAuts