Dungeon Crawl Stone Soup version 0.34-a0-1447-g6e887ccaed (webtiles) character file. Game seed: 2575565397364100985 17 TheAussieBrit the Apothecary (level 2, 19/19 HPs) Began as a Formicid Alchemist on Nov 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:42 (714 turns). TheAussieBrit the Apothecary (Formicid Alchemist) Turns: 714, Time: 00:01:42 Health: 19/19 AC: 3 Str: 12 XL: 2 Next: 80% Magic: 6/6 EV: 11 Int: 14 God: Gold: 62 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no cloak) rElec . (100%) b - +0 pair of gloves rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of amnesia {unknown} h - a scroll of poison {unknown} Potions g - a potion of magic d - 2 potions of haste {unknown} f - a potion of attraction {unknown} j - a potion of cancellation {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting - Level 0.8 Conjurations - Level 4.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 9% 1 b - Mercury Arrow Conj/Alch 18% 2d6 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 32% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a frilled lizard corpse. Found a stone staircase leading down. Found a stone staircase leading down. No target in view! No target in view! No target in view! You encounter an endoplasm and a ball python. Poisonous fumes billow around the ball python! The ball python is poisoned. The ball python hisses angrily. The endoplasm quivers. Poisonous fumes billow around the ball python! The ball python looks even sicker. You kill the ball python! Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. Poisonous fumes billow around the endoplasm! The endoplasm looks even sicker. Poisonous fumes billow around the endoplasm! The endoplasm looks even sicker. The endoplasm hits you. Poisonous fumes billow around the endoplasm! You kill the endoplasm! You encounter a rat. Found a parchment of Call Imp. Poisonous fumes billow around the rat! The rat is poisoned. The rat squeaks loudly. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a parchment of Call Imp and begin reading... You add the spell Call Imp to your library. You see here a rat corpse. You see here a +0 ring mail. There is a stone staircase leading down here. You now have 51 gold pieces (gained 9). You now have 62 gold pieces (gained 11). Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######..# ########## #..# ##...##...## #..# ##..........## #... #............#####.. #................#.. #............###.... ##..........## ###.. ##@..##...## ##. #################. #........ #........ #........ #...♣.... #....ß... #........ #........ There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) A hobgoblin (D:1) 4 ball pythons (D:1) 5 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Formicid Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 187 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 190 | D:1 | Learned a level 2 spell: Mercury Arrow 714 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 2.4 Conjurations | | 0.8 Alchemy | | 4.0 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Unarmed || 21 Cast: Poisonous Vapours || 32 Armour: Robe || 20 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 713 | 713 | 0 | 0 | 569 | 1 | 713.0 | Dungeon | 713 | 713 | 0 | 0 | 569 | 1 | 713.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 713 daAuts