Dungeon Crawl Stone Soup version 0.34-a0-1449-g0f55a52bd8 (webtiles) character file. Game seed: 17071162853953854079 79 TheAussieBrit the Magician (level 4, 0/27 HPs) Began as an Octopode Conjurer on Nov 27, 2025. Slain by a hound (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:22 (1434 turns). TheAussieBrit the Magician (Octopode Conjurer) Turns: 1434, Time: 00:02:23 Health: 0/27 AC: 0 Str: 6 XL: 4 Next: 37% Magic: 1/14 EV: 18 Int: 22 God: Gold: 97 SH: 0 Dex: 16 Spells: 8/11 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (no amulet) rElec . (100%) d - +6 ring of dexterity rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) a - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +0 short sword of flaming Missiles c - 3 stones Jewellery d - a +6 ring of dexterity (worn) Talismans a - an inkwell talisman (worn) Scrolls c - a scroll of torment {unknown} e - 2 scrolls of enchant armour {unknown} h - a scroll of fog {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of moonshine {unknown} j - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.2 Spellcasting - Level 4.0(4.5) Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 6% N/A 26% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Arcjolt Conj/Air 7% 1d17 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History The searing ray hits the gnoll. The gnoll is almost dead. The gnoll completely misses you. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. The gnoll hits you with a +0 whip of pain. You focus your ray upon the gnoll. The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll misses you. You encounter a hound. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 whip of pain. Your Spellcasting skill increases to level 4! You have reached level 4! The searing ray hits the gnoll. The gnoll is almost dead. The searing ray misses the hound. The gnoll hits you with a +0 whip of pain! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the hound. You finish channelling your searing ray. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (71% to hit) You focus your ray upon the hound. The searing ray misses the hound. (Press . to maintain the ray.) The hound bites you. You die... # .. ## .S.#### .. #.....### #. #.....####### #. #...<.......# #.### #####..####.. #)<.. #;).....##....#... #h#####...... ##.. #)# .... ##[ .). .#. ## ... # # ..... #..#. #.#### You could see a hound. Vanquished Creatures 4 gnolls (D:3) An adder (D:2) 3 dart slugs A ribbon worm (D:2) 3 endoplasms 3 hobgoblins 2 quokkas 5 ball pythons 3 goblins 4 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 252 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/9 255 | D:1 | Learned a level 2 spell: Searing Ray 566 | D:1 | Found Gukefaimioxt's Book Emporium. 933 | D:2 | Reached XP level 3. HP: 21/21 MP: 7/11 954 | D:3 | Encountered Terence 1432 | D:3 | Reached XP level 4. HP: 15/27 MP: 4/14 1434 | D:3 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_rooms, shapermc_ecumenical_altar_totnotflames, serial_shops, nicolae_shop_tiny_waterfront, nicolae_concentric_dashed_squares_mild, minmay_door_square, st_stairs_4 D:2: layout_basic D:3: layout_rooms, serial_undead, serial_undead_d, serial_undead_b, serial_undead_c, nicolae_figureground_pulse, grunt_ministairs_5, kennysheep_big_empty_room, serial_bayou_pond_d, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.2 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | || 12 Melee: Unarmed | 12 | || 12 Constrict | 1 | || 1 Tentacles | 1 | || 1 Cast: Magic Dart | 20 | || 20 Searing Ray | 20 | 1 || 21 Drink: Magic | 1 | || 1 Armour: None | 6 | 2 || 8 Dodge: Dodged | 22 | || 22 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1435 | 1390 | 45 | 237 | 963 | 3 | 478.3 | Dungeon | 1435 | 1390 | 45 | 237 | 963 | 3 | 478.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 838 daAuts D:1: 571 daAuts D:3: 26 daAuts