Dungeon Crawl Stone Soup version 0.34-a0-1486-g1ff4e0022e (webtiles) character file. Game seed: 4611538680181250422 49 TheAussieBrit the Magician (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 28, 2025. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:01:22 (644 turns). TheAussieBrit the Magician (Deep Elf Conjurer) Turns: 644, Time: 00:01:23 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 53% Magic: 4/12 EV: 11 Int: 27 God: Gold: 35 SH: 0 Dex: 10 Spells: 10/13 levels left rFire . . . (100%) b - +6 long sword of Incongruity {drain, Fly rN+ Int+3 Dex-3} rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no passive effects @: flying A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - the +6 long sword of Incongruity (weapon) {drain, Fly rN+ Int+3 Dex-3} (You found it on level 2 of the Dungeon) Fly: It grants you flight. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of moonshine {unknown} j - 2 potions of enlightenment {unknown} k - a potion of curing {unknown} l - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting - Level 4.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History No target in view! No target in view! No target in view! You reach down and open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. You fly downwards. You encounter 4 orcs. Found a knobbly golden ring. There is a stone staircase leading up here. The magic dart hits the orc. The orc is moderately wounded. The orc shouts! x3 You encounter an orc priest. It is wielding a +1 flail of protection. The magic dart hits the orc. You kill the orc! The orc shouts! The orc priest shouts! The magic dart hits the orc. The orc is moderately wounded. The magic dart hits the orc but does no damage. The orc is moderately wounded. The magic dart hits the orc. The orc is heavily wounded. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +1 flail of protection and wearing a +0 ring mail (82% to hit) You focus your ray upon the orc priest. The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc hits you with a +0 club. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... # # . #.###.#.... #..@o...... #..o).#.... #....o... . #.#........ #.#.....)=. ........... .. ........# #.. .......## You could see an orc priest and 2 orcs. Vanquished Creatures An orc priest (D:3) 2 ribbon worms (D:2) 2 endoplasms (D:2) A hobgoblin (D:2) 4 orcs (D:3) A quokka (D:2) 2 bats (D:2) 2 frilled lizards A goblin (D:1) 2 kobolds (D:2) A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 236 | D:2 | Reached skill level 4 in Spellcasting 236 | D:2 | Reached XP level 2. HP: 15/15 MP: 3/9 292 | D:3 | Reached skill level 5 in Spellcasting 292 | D:3 | Reached XP level 3. HP: 6/19 MP: 2/11 348 | D:2 | Learned a level 2 spell: Searing Ray 413 | D:2 | Identified the +6 long sword of Incongruity {drain, Fly rN+ | Int+3 Dex-3} 644 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_cross, shapermc_ecumenical_altar_gd, dreamdust_mushroom_princess D:2: layout_basic, dk_vineyard_3 D:3: layout_basic, bloody_makhleb, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Long sword || 3 Cast: Magic Dart || 46 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 646 | 614 | 32 | 48 | 467 | 3 | 215.3 | Dungeon | 646 | 614 | 32 | 48 | 467 | 3 | 215.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 595 daAuts D:1: 30 daAuts D:3: 21 daAuts