Dungeon Crawl Stone Soup version 0.34-a0-1581-g8a2acc8fe4 (webtiles) character file. Game seed: 12227231968331745738 3 TheAussieBrit the Ducker (level 1, -3/12 HPs) Began as a Tengu Hexslinger on Dec 2, 2025. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (193 turns). TheAussieBrit the Ducker (Tengu Hexslinger) Turns: 193, Time: 00:00:30 Health: -3/12 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) c - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling c - a +0 club (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: - Level 1.0 Fighting - Level 2.1 Ranged Weapons - Level 2.1 Dodging + Level 1.4 Spellcasting - Level 2.1 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 12% 2d2 17% 2 Sigil of Binding Hex 6% N/A 32% 3 Inner Flame Hex/Fire 5% N/A 38% 3 Cause Fear Hex 3% N/A 73% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: c) +0 club Press: ? - help, Dir - move target Aim: an endoplasm (87% to hit and 88% to hit with your kick and peck) You hit the endoplasm but do no damage. You claw the endoplasm. You kill the endoplasm! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Hit: c) +0 club Press: ? - help, Dir - move target Aim: a hobgoblin (61% to hit and 60% to hit with your kick and peck) You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You encounter a gnoll. It is wielding a +0 whip. Hit: c) +0 club Press: ? - help, Dir - move target Aim: a hobgoblin (61% to hit and 60% to hit with your kick and peck) You closely miss the hobgoblin. The hobgoblin misses you. Hit: c) +0 club Press: ? - help, Dir - move target Aim: a hobgoblin (61% to hit and 60% to hit with your kick and peck) You hit the hobgoblin. Your kick misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You encounter a gnoll. It is wielding a +0 whip. The hobgoblin hits you. You die... ###################### .##..#...##............. #..#...#....#....#....). #.#..#..#...#...#.....= ##..##.##†......#..... .#..#......#...#....# ..#.#.#..##...#..?.# #.#..#...#..#.....### #.##......##....@.ß.# #..##.........g....+j #...#..#..##........+j ..#...#.........ß.#$#j ......#...#...### # #....##....##.. ..#....#. #.. ....#. $.. You could see 3 gnolls and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Tengu Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 193 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, nicolae_ecumenical_lake_church, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_cross_1, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_broadway_c, co_window_2corner, co_window_paths_c, co_window_of_opportunity_b, co_window_paths_e, glass_columns_c, glass_columns_a, minmay_close_crescents Action || total ---------------------------++------- Attack: Normal || 13 Melee: Club || 7 Unarmed || 6 Kick || 2 Peck || 1 Punch || 1 Fire: Sling || 7 Armour: Robe || 13 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 195 | 195 | 0 | 145 | 20 | 1 | 195.0 | Dungeon | 195 | 195 | 0 | 145 | 20 | 1 | 195.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 195 daAuts