Dungeon Crawl Stone Soup version 0.34-a0-1597-gd34c7c2060 (webtiles) character file. Game seed: 10372467436501797224 21 TheAussieBrit the Slasher (level 2, -13/19 HPs) Began as a Tengu Monk on Dec 4, 2025. Mangled by an ogre ... wielding a +0 giant club (17 damage) ... on level 4 of the Dungeon. The game lasted 00:01:06 (407 turns). TheAussieBrit the Slasher (Tengu Monk) Turns: 407, Time: 00:01:07 Health: -13/19 AC: 8 Str: 11 XL: 2 Next: 83% Magic: 3/3 EV: 8 Int: 10 God: Gold: 66 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) e - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +1 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.23/turn MPRegen 0.08/turn %: acrobat @: glowing A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe c - an orb of light (worn) d - the orb "Bear" {Mesmerism, rElec rPois Will- Slay+4} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. e - a +0 scale mail (worn) f - a +1 pair of gloves (worn) Scrolls c - a scroll of enchant armour {unknown} Potions a - a potion of ambrosia Skills: + Level 3.3 Fighting * Level 4.1 Long Blades - Level 3.2 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 94% 1 Searing Ray Conj 0% 2d4 98% 2 Sublimation of Blood Necr 0% N/A 98% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You hear the rusting of a distant drain. You encounter an ogre. It is wielding a +0 giant club. The ogre shouts! The ogre barely misses you. You hit the ogre. You claw the ogre, but do no damage. The ogre is lightly wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +0 falchion Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (lightly wounded, haloed, 95% to hit and 96% to hit with your kick and peck) You hit the ogre but do no damage. The ogre is lightly wounded. Hit: a) +0 falchion Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (lightly wounded, haloed, 95% to hit and 96% to hit with your kick and peck) You barely miss the ogre. You claw the ogre! You peck the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... .....#.# ##.#.......#.## #....#.# #.............# #....#.# ............. .....#.# ........... #.#.##.# #.......# #.#.##.# #.....# ###.#.##.# ##.O.## ##......... #..@..# ##...>.###.# ##...## #........#.# ##.#####>######.#.# #...##.#.######.#.# ###.###.#........#.# #.#.# #.#..#######.# #...# #.#........... #.### #.##.#######.# #.# #)##.# You could see an ogre. Vanquished Creatures An adder (D:4) 2 dart slugs An endoplasm (D:1) 2 ball pythons A bat (D:3) A frilled lizard (D:2) 3 goblins 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Tengu Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 36 | D:2 | Found a faded altar of an unknown god. 115 | D:2 | Identified the orb "Bear" {Mesmerism, rElec rPois Will- | Slay+4} 190 | D:3 | Reached XP level 2. HP: 17/19 MP: 3/3 323 | D:4 | Reached skill level 4 in Long Blades 401 | D:4 | Encountered an ogre 407 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, minivault_26, minmay_misc_feat_more_columns D:2: layout_rooms, nicolae_ecumenical_pavilion D:3: layout_basic D:4: layout_basic, gup_sewer_entry_pipe, nicolae_figureground_sparkle Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.1 Fighting | | 3.3 Dodging | | 3.2 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Falchion || 21 Kick || 7 Peck || 4 Armour: Scale mail || 12 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 411 | 377 | 34 | 0 | 289 | 4 | 102.8 | Dungeon | 411 | 377 | 34 | 0 | 289 | 4 | 102.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 172 daAuts D:2: 132 daAuts D:3: 67 daAuts D:1: 38 daAuts