Dungeon Crawl Stone Soup version 0.34-a0-1604-g80ceb91cdd (webtiles) character file. Game seed: 9688862361839893408 51 TheAussieBrit the Vexing (level 3, -2/18 HPs) Began as a Vine Stalker Hexslinger on Dec 5, 2025. Slain by a gnoll ... wielding a +4 halberd (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (502 turns). TheAussieBrit the Vexing (Vine Stalker Hexslinger) Turns: 502, Time: 00:00:54 Health: -2/18 AC: 2 Str: 10 XL: 3 Next: 83% Magic: 0/7 EV: 11 Int: 15 God: Gold: 77 SH: 0 Dex: 16 Spells: 5/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: weak-willed A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of fog {unknown} d - a scroll of identify {unknown} Potions f - a potion of might {unknown} Skills: + Level 2.3 Fighting - Level 1.7 Ranged Weapons - Level 1.5 Dodging + Level 2.6 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Forge Lightning Spire Air/Frge 1% 3d4 91% 4 Detonation Catalyst Fire/Alch 3% 2d2 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The gnoll seems less drained. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. You shoot a sling bullet. The sling bullet barely misses the gnoll. You encounter a gnoll. It is wielding a +0 club. The gnoll hits you from afar with a +4 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +4 halberd (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +4 halberd! You die... ....#.. ##..†.......†..<. ........ ....###.......... ..#....... ####).##.........# ..#........ ....#..#......#.## ............ ..............#.### ............. ....##............. .......###..... ##.......#..... ....... #.#...####...)..#.....# ...#.#. .....$.@........#....# ..... ..................#.. ...#. .....j.†..........#.. ...# ...#......#.......# ..## #....######............ ..# #.).. #....###....... ..# .j.. ....#### #........ .# .#.. ###. #........ ## . ######### You could see 2 gnolls. Vanquished Creatures Jessica (D:2) A gnoll (D:2) A ribbon worm (D:2) An endoplasm (D:2) 2 hobgoblins (D:2) 3 ball pythons (D:2) A bat (D:1) A frilled lizard (D:2) 3 goblins (D:2) A kobold (D:2) A quokka (D:1) 3 rats A spectral goblin (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Vine Stalker Hexslinger began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 145 | D:1 | Reached skill level 1 in Fighting 220 | D:2 | Reached XP level 2. HP: 14/14 MP: 3/5 223 | D:2 | Learned a level 2 spell: Jinxbite 310 | D:2 | Found a faded altar of an unknown god. 368 | D:2 | Encountered Jessica 370 | D:2 | Killed Jessica 371 | D:2 | Reached XP level 3. HP: 18/18 MP: 3/7 502 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a D:2: layout_rooms, dreamdust_ecumenical_altar_drowned_temple, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.3 Spellcasting | 2 | 2.6 Ranged Weapons | | 1.7 Dodging | | 1.5 Hexes | | 3.0 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 46 Cast: Jinxbite || 5 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 520 | 501 | 19 | 0 | 404 | 2 | 260.0 | Dungeon | 520 | 501 | 19 | 0 | 404 | 2 | 260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 320 daAuts D:1: 199 daAuts