Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 2457165094205811793 20 TheAussieBrit the Conjurer (level 2, -4/16 HPs) Began as a Tengu Conjurer on Dec 22, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (622 turns). TheAussieBrit the Conjurer (Tengu Conjurer) Turns: 622, Time: 00:01:35 Health: -4/16 AC: 2 Str: 7 XL: 2 Next: 79% Magic: 6/6 EV: 11 Int: 18 God: Gold: 27 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of noise {unknown} e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of curing {unknown} f - a potion of ambrosia {unknown} j - a potion of lignification {unknown} k - 2 potions of cancellation {unknown} Skills: + Level 0.9 Fighting - Level 2.1 Dodging - Level 2.0 Stealth * Level 2.4 Spellcasting + Level 5.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 26% 2 Gloom Hex/Necr 4% N/A 45% 3 Passwall Erth 2% N/A 45% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The searing ray hits something. The searing ray hits the orc but does no damage. (Press . to maintain the ray.) The searing ray hits the orc. The orc is heavily wounded. Something completely misses you. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest miscasts a cantrip. Something hits you. The searing ray hits the orc priest! The orc priest is almost dead. You finish channelling your searing ray. You hear some strange, mumbled words. You are confused. Magic courses through your body. The orc priest looks encouraged for a moment. Something hits you. You're too confused to cast spells. You're too confused to cast spells. You bump into the rock wall. Something hits you. The orc priest invokes the aid of Beogh against you. Something writhes in agony! An orc priest is nearby! An orc priest is nearby! You closely miss something. Reactivating autopickup. An orc wizard appears from thin air! The orc wizard closely misses you. You bump into the rock wall. The orc wizard barely misses you. You bump into the rock wall. You feel less confused. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ###########........ ###### #†....... #....######o#####.. #........##.# .. #....###.##{# #....<.#.##.# #........##.# #....######.# #.....@{o)..# ############# You could see an orc priest. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 orcs (D:2) A quokka (D:1) A ball python (D:1) 3 bats A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 254 | D:1 | Reached XP level 2. HP: 12/16 MP: 0/6 407 | D:1 | Learned a level 2 spell: Searing Ray 622 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_ring, minivault_23 D:2: layout_basic, minmay_tromino_mix6, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 13 Melee: Unarmed || 8 Kick || 5 Dagger || 5 Peck || 2 Cast: Magic Dart || 25 Searing Ray || 1 Drink: Magic || 1 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 622 | 619 | 3 | 9 | 468 | 2 | 311.0 | Dungeon | 622 | 619 | 3 | 9 | 468 | 2 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 485 daAuts D:2: 136 daAuts