Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 12384173467798358262 282 TheAussieBrit the Thaumaturge (level 6, -2/28 HPs) Began as a Deep Elf Conjurer on Dec 23, 2025. Was a Follower of Sif Muna. Slain by an adder (3 damage) ... on level 5 of the Dungeon. The game lasted 00:04:35 (3395 turns). TheAussieBrit the Thaumaturge (Deep Elf Conjurer) Turns: 3395, Time: 00:04:36 Health: -2/28 AC: 0 Str: 4 XL: 6 Next: 6% Magic: 17/23 EV: 19 Int: 25 God: Sif Muna [*.....] Gold: 239 SH: 5 Dex: 19 Spells: 19/22 levels left rFire x . . (150%) e - melded +3 short sword rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... g - amulet of reflection Stlth ++ d - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.36/turn f - inkwell talisman %: reflection @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration, (antennae 1), (deformed body), frail 1, mutation resistance 1 a: Renounce Religion (0%), Channel Magic (69%) You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You were a walking scroll. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 239 gold pieces. Inventory: Hand Weapons b - a +0 vampiric dagger e - a +3 short sword (melded) Armour a - a +0 robe (melded) Jewellery c - a ring of positive energy d - a +6 ring of dexterity (worn) g - an amulet of reflection (worn) Talismans f - an inkwell talisman (worn) Wands d - a wand of digging (4) Scrolls c - 2 scrolls of acquirement {unknown} e - a scroll of revelation {unknown} h - 2 scrolls of fog {unknown} j - 3 scrolls of fear {unknown} k - a scroll of teleportation {unknown} m - a scroll of poison {unknown} o - 6 scrolls of identify {unknown} q - 2 scrolls of immolation {unknown} u - a scroll of enchant armour {unknown} Potions g - 2 potions of magic f - a potion of ambrosia {unknown} l - a potion of haste {unknown} n - a potion of curing {unknown} p - a potion of heal wounds {unknown} s - a potion of resistance {unknown} t - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 8.6 Spellcasting - Level 4.3(4.8) Conjurations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 26% N/A 7% 2 Grave Claw Necr 26% 2d8 7% 2 Scorch Fire 26% 2d6 7% 2 Confusing Touch Hex 13% N/A 14% 3 Ozocubu's Armour Ice 13% N/A 14% 3 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Wu Jian Xom Yredelemnul The Shining One Shops: D:2 * D:4 = Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. (You have a pair of small antennae on your head.) (Armour fits poorly on your strangely shaped body.) You are frail. (-10% HP) You are somewhat resistant to further mutation. Message History The orc priest shouts! You encounter an adder. You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is moderately wounded. (Press . to maintain the ray.) The orc shouts! The adder hisses angrily. The jelly quivers. You encounter an orc. It is wielding a +0 hand axe. The searing ray misses the water moccasin. The searing ray hits the jelly! The jelly is heavily wounded. The orc shouts! You hear an angry hiss. The water moccasin bites you. You encounter an orc. It is wielding a +0 mace. The searing ray hits the water moccasin. The water moccasin is moderately wounded. The searing ray hits the jelly! The jelly is almost dead. You block the water moccasin's attack. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You hear a shout! You are too injured to fight recklessly! The searing ray hits the water moccasin. The water moccasin is heavily wounded. The searing ray hits the jelly. You kill the jelly! Sif Muna accepts your kill. You finish channelling your searing ray. The water moccasin misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You have reached level 6! It was a potion of mutation. You feel extremely strange. You feel frail. A pair of antennae grows on your head! Your body twists and deforms. You feel genetically stable. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ....o.. ....... ............... ....oo......... .......#.........# .. ....o..........##.. #................. .. #..SS.....>.....###. #####.;................ #.##................... ##..#................... ###....................... ###............[#........<.. #...............#........... ##....##............###..... ##.#........†.......###.... ###........#.......# #.... You could see a water moccasin, an orc priest, an adder and 3 orcs. Vanquished Creatures A phantom (D:4) A scorpion (D:5) A bombardier beetle (D:3) A jelly (D:5) 5 adders 3 dart slugs A ribbon worm (D:2) An endoplasm (D:3) 5 hobgoblins An orc (D:3) A quokka (D:3) 8 ball pythons 5 bats 7 frilled lizards 9 goblins 6 kobolds 3 rats (D:3) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 209 | D:1 | Reached skill level 4 in Spellcasting 209 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 237 | D:1 | Learned a level 2 spell: Searing Ray 259 | D:2 | Found Joemmusch's Assorted Antiques. 261 | D:2 | You fall into a shaft and drop 2 floors! 261 | D:4 | Found a statue of an orb of entropy. 261 | D:4 | Found a staircase to the Ecumenical Temple. 261 | D:4 | Found a statue of an orb of entropy. 267 | Temple | Entered the Ecumenical Temple 276 | Temple | Became a worshipper of Sif Muna the Loreminder 322 | D:4 | Reached XP level 3. HP: 19/19 MP: 8/11 340 | D:4 | Found Nelez's Jewellery Shoppe. 364 | D:4 | Encountered a phantom 372 | D:4 | Killed a phantom 373 | D:4 | Reached skill level 6 in Spellcasting 373 | D:4 | Reached XP level 4. HP: 10/24 MP: 3/14 443 | D:3 | Reached skill level 7 in Spellcasting 491 | D:2 | Reached XP level 5. HP: 28/28 MP: 12/16 957 | D:2 | Found a faded altar of an unknown god. 963 | D:2 | Reached * piety under Sif Muna 3189 | D:4 | Found a hazy altar of Hepliaklqana. 3289 | D:5 | Entered Level 5 of the Dungeon 3349 | D:5 | Reached skill level 8 in Spellcasting 3389 | D:5 | Encountered a water moccasin 3395 | D:5 | Reached XP level 6. HP: 5/32 MP: 17/23 3395 | D:5 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 3395 | D:5 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 3395 | D:5 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 3395 | D:5 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 3395 | D:5 | HP: 1/28 [water moccasin (5)] 3395 | D:5 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic D:2: layout_loops_cross, shapermc_ecumenical_altar_notcrosses, serial_shops, shop, minmay_misc_feat_five, minmay_misc_feat_hallway D:3: layout_loops_corners, serial_bayou, serial_bayou_pond_d, serial_bayou_crossing, serial_bayou_pond_c, serial_bayou_lake_a D:4: layout_rooms, lemuel_tele_altar, minmay_temple_entry_statues_pillars, serial_shops, shop D:5: layout_cave_pools Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 6 7 8 | 8.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 24 | || 24 Searing Ray | 2 | 45 || 47 Drink: Mutation | | 1 || 1 Armour: Robe | 4 | 2 || 6 None | | 5 || 5 Dodge: Dodged | 2 | 16 || 18 Block: Other | | 2 || 2 Form: Scroll | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3455 | 3173 | 282 | 0 | 2833 | 6 | 575.8 | Dungeon | 3436 | 3165 | 271 | 0 | 2833 | 5 | 687.2 | Temple | 19 | 9 | 10 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1212 daAuts D:2: 868 daAuts D:1: 819 daAuts D:4: 429 daAuts D:5: 106 daAuts Temple: 19 daAuts