Dungeon Crawl Stone Soup version 0.34-a0-1970-g241dbe38a3 (webtiles) character file. Game seed: 11277464993450048942 10 TheAussieBrit the Conjurer (level 2, 0/16 HPs) Began as a Deep Elf Conjurer on Jan 8, 2026. Slain by a bullfrog zombie (5 damage) ... on level 4 of the Dungeon. The game lasted 00:00:44 (408 turns). TheAussieBrit the Conjurer (Deep Elf Conjurer) Turns: 408, Time: 00:00:45 Health: 0/16 AC: 2 Str: 4 XL: 2 Next: 10% Magic: 0/8 EV: 11 Int: 22 God: Gold: 30 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of enlightenment {unknown} j - 2 potions of brilliance {unknown} Skills: + Level 0.9 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 4% 1 Passwall Erth 3% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Found a stone staircase leading down. There is an open door here. Found a ring mail. No target in view! What level of the Dungeon? (default 11, ? - help) There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You encounter a bullfrog zombie and a scorpion zombie. Found a pair of boots. Found a stone staircase leading down. There is a stone staircase leading up here. You focus your ray upon the scorpion zombie. The searing ray hits the scorpion zombie! The scorpion zombie is lightly damaged. (Press . to maintain the ray.) The searing ray hits the scorpion zombie but does no damage. The scorpion zombie is lightly damaged. The searing ray hits the scorpion zombie. The scorpion zombie is moderately damaged. The searing ray hits the scorpion zombie. The scorpion zombie is heavily damaged. You finish channelling your searing ray. The bullfrog zombie completely misses you. The scorpion zombie hits you. You focus your ray upon the scorpion zombie. The searing ray hits the scorpion zombie. The scorpion zombie is heavily damaged. (Press . to maintain the ray.) The bullfrog zombie closely misses you. The scorpion zombie hits you. The searing ray hits the scorpion zombie. The scorpion zombie is severely damaged. The bullfrog zombie hits you. The scorpion zombie closely misses you. You are too injured to fight recklessly! The searing ray hits the scorpion zombie. The scorpion zombie is almost destroyed. The bullfrog zombie hits you. You die... #.....#.. .P.....# ......> P.P..# ...P.### #......# #ZZ..# #@...# #...## #...# #...# ##.## .# .# [# You could see a bullfrog zombie and a scorpion zombie. Vanquished Creatures A ribbon worm (D:3) A hobgoblin (D:2) A ball python (D:3) A bat (D:1) 4 goblins A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 245 | D:2 | Found a broken altar of Ashenzari. 312 | D:3 | Reached XP level 2. HP: 16/16 MP: 1/8 315 | D:3 | Learned a level 2 spell: Searing Ray 408 | D:4 | Slain by a bullfrog zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring D:2: layout_loops_corners, basic_altar, uniq_sigmund D:3: layout_basic, minmay_misc_feat_five D:4: minmay_recursive_quarters, layout_basic, kennysheep_mini_moat, temple_hall, serial_undead, serial_undead_c, serial_undead_b, serial_undead_b, portal_sewer_entry_e, grunt_ministairs_3, uniq_grinder Action || total ---------------------------++------- Cast: Magic Dart || 23 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 409 | 377 | 32 | 0 | 319 | 4 | 102.2 | Dungeon | 409 | 377 | 32 | 0 | 319 | 4 | 102.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 207 daAuts D:3: 111 daAuts D:2: 83 daAuts D:4: 7 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+