Dungeon Crawl Stone Soup version 0.34-a0-1975-g332d4de64d (webtiles) character file. Game seed: 8072128406452414930 314 TheAussieBrit the Magician (level 6, -1/37 HPs) Began as a Deep Elf Conjurer on Jan 9, 2026. Slain by an ice beast (7 damage) ... on level 5 of the Dungeon. The game lasted 00:03:00 (987 turns). TheAussieBrit the Magician (Deep Elf Conjurer) Turns: 987, Time: 00:03:01 Health: -1/37 AC: 0 Str: 10 XL: 6 Next: 19% Magic: 6/17 EV: 11 Int: 25 God: Gold: 63 SH: 0 Dex: 13 Spells: 15/18 levels left rFire . . . (100%) e - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no body armour) rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons e - a +0 dagger of venom (weapon) Armour a - a +0 robe d - a +3 leather armour g - a +2 kite shield Jewellery c - a +6 ring of strength (worn) f - a ring of protection from cold Talismans b - a serpent talisman Scrolls c - a scroll of blinking {unknown} j - a scroll of immolation {unknown} e - a scroll of fog {unknown} h - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of enlightenment {unknown} Skills: + Level 3.4 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.5 Spellcasting - Level 4.3 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 16% 2d6 7% 1 Slow Hex 32% N/A 7% 1 Blink Tloc 16% N/A 11% 2 Call Imp Summ 16% N/A 11% 2 Scorch Fire 16% 2d5 11% 2 Sublimation of Blood Necr 8% N/A 11% 2 Tukima's Dance Hex 8% N/A 22% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Ignite Poison Fire/Alch 8% N/A 56% 4 Passage of Golubria Tloc 8% N/A 56% 4 Yara's Violent Unravell Hex/Alch 4% 3d4 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the hound. The hound is severely wounded. The searing ray hits the ice beast but does no damage. The hound stops to sniff the ground. The hound barely misses you. The searing ray misses the hound. The searing ray hits the ice beast. The ice beast is lightly wounded. You finish channelling your searing ray. The hound closely misses you. The hound barely misses you. You encounter an orc. It is wielding a +0 club. You focus your ray upon the hound. The searing ray hits the hound! You kill the hound! The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the orc! You kill the orc! The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The searing ray misses the ice beast. You finish channelling your searing ray. The ice beast misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (heavily wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... .##...# ### #..#...# ###...###.# #.#?hY# # ##...#..# #..#...#. # #.....#### #...#...# ####........# ##)....... ..###....#### #)........ .......### #.######## .......# ##Y# ##..#..# ##.@# #..##.# ##.### #..##.######.## ##..##.......## .......####### ....#..## #..####.# ...# ### #### You could see an ice beast. Vanquished Creatures An ice beast (D:5) A phantom (D:3) A bombardier beetle (D:5) A hound (D:5) An iguana (D:5) 4 adders A dart slug (D:2) 4 orcs A ribbon worm (D:3) 2 endoplasms A hobgoblin (D:3) 3 quokkas (D:3) 4 ball pythons 3 bats A goblin (D:3) A kobold (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 166 | D:2 | Reached skill level 1 in Fighting 166 | D:2 | Reached XP level 2. HP: 16/16 MP: 3/8 169 | D:2 | Learned a level 2 spell: Searing Ray 282 | D:2 | Reached skill level 4 in Spellcasting 372 | D:3 | Reached XP level 3. HP: 20/20 MP: 5/10 585 | D:3 | Encountered a phantom 611 | D:3 | Killed a phantom 612 | D:3 | Reached skill level 5 in Spellcasting 612 | D:3 | Reached XP level 4. HP: 23/27 MP: 3/13 727 | D:4 | You fall into a shaft and drop 1 floor! 727 | D:5 | Entered Level 5 of the Dungeon 743 | D:5 | Reached XP level 5. HP: 31/31 MP: 11/15 806 | D:5 | Encountered an ice beast 811 | D:5 | Killed an ice beast 812 | D:5 | Reached skill level 6 in Spellcasting 917 | D:5 | Reached XP level 6. HP: 37/37 MP: 13/17 987 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic D:2: layout_basic D:3: layout_loops_ring D:4: layout_cave_pools, mainiacjoe_overflow_alcove_3, nicolae_tso_holy_fire, uniq_edmund D:5: cheibrodos_fzero, layout_layer_cave Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.4 Spellcasting | 4 5 6 | 6.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 46 | 3 || 49 Searing Ray | 5 | 9 || 14 Drink: Ambrosia | 1 | || 1 Invisibility | 1 | || 1 Armour: Robe | 2 | || 2 None | 10 | 3 || 13 Dodge: Dodged | 17 | 9 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 987 | 960 | 27 | 0 | 767 | 5 | 197.4 | Dungeon | 987 | 960 | 27 | 0 | 767 | 5 | 197.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 387 daAuts D:2: 317 daAuts D:5: 260 daAuts D:4: 16 daAuts D:1: 6 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+