Dungeon Crawl Stone Soup version 0.34-a0-1991-g43051b6e75 (webtiles) character file. Game seed: 2885477562636075586 102 TheAussieBrit the Trooper (level 4, -3/33 HPs) Began as an Octopode Cinder Acolyte on Jan 12, 2026. Was a High Priest of Ignis. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:01:32 (707 turns). TheAussieBrit the Trooper (Octopode Cinder Acolyte) Turns: 707, Time: 00:01:33 Health: -3/33 AC: 1 Str: 13 XL: 4 Next: 78% Magic: 0/8 EV: 11 Int: 18 God: Ignis [*****.] Gold: 68 SH: 0 Dex: 7 Spells: 6/8 levels left rFire + . . (50%) b - +1 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - +4 ring of slaying rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-3 -> -21) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%), Fiery Armour (0%), Foxfire Swarm (0%), Rising Flame (0%) You were on level 5 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a -1 hand axe of flaming b - a +1 dagger of draining (weapon) Jewellery c - a +4 ring of slaying (worn) Scrolls c - a scroll of blinking {unknown} Potions d - a potion of resistance {unknown} f - a potion of might {unknown} Skills: + Level 4.3 Fighting - Level 3.0 Axes + Level 2.9 Spellcasting - Level 3.0 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 26% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 4% 3d8 26% 2 Ozocubu's Armour Ice 2% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The shaft crumbles and collapses. Found a whip. Found a stone staircase leading up. Found 5 poisoned darts. There is a stone staircase leading up here. You climb upwards. You encounter a water moccasin. The water moccasin hisses angrily. There is a stone staircase leading down here. A water moccasin is nearby! You miscast Scorch. Nothing appears to happen. Flames lash the water moccasin. The water moccasin is lightly wounded. The water moccasin's fire resistance burns away. You hear a bark! The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin bites you. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is moderately wounded. You feel very sick. You encounter a hound. The water moccasin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: b) +1 dagger (drain) Press: ? - help, Dir - move target Aim: a water moccasin (moderately wounded, more vulnerable to fire, 51% to hit and 35% to hit with your grab and squeeze) You miss the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is severely wounded. You die... Ignis goes out, and joins you in death. #+## .##.####..###... .......>@S...... ................ ................ ###...##...##### #... #...# +.... ..... #... ...... #... ....... You could see a water moccasin (combustible). Vanquished Creatures Jessica (D:2) An orc wizard (D:3) 2 adders A ribbon worm (D:2) A dart slug (D:2) 3 orcs (D:3) An endoplasm (D:1) 4 hobgoblins 4 jackals (D:2) 4 ball pythons 3 bats (D:2) 4 goblins 5 kobolds A rat (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Octopode Cinder Acolyte began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 143 | D:2 | Reached XP level 2. HP: 21/21 MP: 4/4 172 | D:2 | Learned a level 2 spell: Scorch 271 | D:2 | Reached XP level 3. HP: 16/26 MP: 5/5 444 | D:2 | Encountered Jessica 453 | D:2 | Killed Jessica 454 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/7 461 | D:3 | Reached skill level 4 in Fighting 544 | D:3 | Found a shimmering blue altar of Sif Muna. 697 | D:4 | You fall into a shaft and drop 2 floors! 701 | D:5 | Entered Level 5 of the Dungeon 701 | D:5 | Encountered a water moccasin 707 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring, st_stairs_3, minivault_11 D:2: layout_basic, basic_altar, kennysheep_another_room, fountainhead, uniq_jessica D:3: layout_loops_ring, nicolae_overflow_some_kind_of_shallow_water_thing, tso_oasis_becter, mainiacjoe_overflow_surrounded_room, nicolae_ru_balanced_heart_vs_power D:4: layout_cave_pools, temple_entry_dummy, serial_shops, shop D:5: layout_gridville, mainiacjoe_overflow_alcove_1 D:6: layout_basic, mainiacjoe_overflow_swirl, serial_shops, shop, nicolae_stop_n_shop_1, nicolae_shop_well_armoured, shop, serial_bayou_lagoon_b, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.9 Fighting | 4 | 4.3 Axes | | 3.0 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 30 | 18 || 48 Melee: Hand axe | 14 | || 14 Dagger | 23 | 18 || 41 Tentacles | 5 | 4 || 9 Constrict | 5 | 4 || 9 Cast: Scorch | 3 | 3 || 6 Invoke: Fiery Armour | 2 | || 2 Stab: Sleeping | 4 | 3 || 7 Distracted | | 1 || 1 Armour: None | 23 | 9 || 32 Dodge: Dodged | 25 | 5 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 710 | 631 | 79 | 0 | 440 | 6 | 118.3 | Dungeon | 710 | 631 | 79 | 0 | 440 | 6 | 118.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 334 daAuts D:3: 206 daAuts D:1: 123 daAuts D:4: 35 daAuts D:5: 6 daAuts D:6: 4 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+