TheAussieBrit Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, 10, D:1) 9 gold pieces (14, 7, D:1) a +0 plate armour (22, 8, D:1) a +0 dagger (25, 10, D:1) a +0 dagger (26, 3, D:1) a bat corpse (skeletalised by now) (37, -18, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (6, 6, D:2) a +0 robe (9, 3, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) 9 gold pieces (9, -20, D:3) 11 gold pieces Level 4 of the Dungeon [Shop] Hoat's Weapon Boutique a +2 whip of electrocution (254 gold) a +2 mace of protection (218 gold) a +0 trident (49 gold) 3 silver javelins (378 gold) a +0 flail (49 gold) 2 poisoned darts (16 gold) 6 atropa-tipped darts (75 gold) a +0 long sword (49 gold) 4 atropa-tipped darts (50 gold) a +6 spear (490 gold) [Shop] Icah's Antique Weapon Shop a +0 hand axe of venom (173 gold) a +0 shortbow (93 gold) the +2 war axe of the Gharial {holy, Dex+4} (982 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 dagger (62 gold) a +0 dagger (62 gold) a +0 mace (93 gold) a +0 quarterstaff (155 gold) a +0 dagger (62 gold) a +0 flail (108 gold) [Shop] Hesaytim's Distillery a potion of curing (30 gold) 2 potions of mutation (unknown) (160 gold) a potion of moonshine (unknown) (10 gold) a potion of enlightenment (50 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of enlightenment (50 gold) [Shop] Dovuxago's Weapon Shoppe the +1 great sword "Elf's Foe" {drain, rN+ Str+3 Dex+3} (655 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 scimitar (84 gold) 4 large rocks (84 gold) a +0 flail (49 gold) the +1 short sword "Tatul" {devious, Dex+2} (268 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 whip (35 gold) 2 boomerangs (56 gold) a +0 scimitar (84 gold) (3, -4, D:4) a +0 leather armour (3, -3, D:4) a bombardier beetle corpse (21, 17, D:4) a +0 short sword (22, 27, D:4) a quokka skeleton (23, 40, D:4) a +0 leather armour (23, 41, D:4) a potion of curing (23, 42, D:4) 8 gold pieces (24, 40, D:4) an amulet of magic regeneration (24, 41, D:4) a +0 robe (24, 42, D:4) 9 gold pieces (25, -11, D:4) a +0 short sword (25, 40, D:4) a scroll of teleportation (25, 41, D:4) a parchment of Ozocubu's Refrigeration (25, 42, D:4) a parchment of Lesser Beckoning (26, 28, D:4) a +0 whip (36, -8, D:4) a +0 club a goblin skeleton (37, 22, D:4) a +0 dagger (38, 37, D:4) a +0 plate armour (51, 8, D:4) a +0 hand axe Level 5 of the Dungeon (5, -3, D:5) a scroll of enchant armour (12, -5, D:5) 15 gold pieces