Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 13552016582028072683 7 TheAussieBrit the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Enchanter on Jan 13, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:54 (450 turns). TheAussieBrit the Vexing (Deep Elf Enchanter) Turns: 450, Time: 00:00:54 Health: 0/11 AC: 2 Str: 5 XL: 1 Next: 91% Magic: 6/6 EV: 11 Int: 19 God: Gold: 45 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -2), invisible A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of identify t - a scroll of teleportation e - a scroll of fear {unknown} Potions i - a potion of invisibility Skills: + Level 0.7 Fighting + Level 1.5 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth - Level 3.0 Spellcasting - Level 4.0 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 27% N/A 9% 3 Sigil of Binding Hex 27% N/A 9% 3 Tukima's Dance Hex 27% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 30% N/A 10% 2 Gloom Hex/Necr 30% N/A 21% 3 Scorch Fire 8% 2d5 22% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder is moderately wounded. The adder barely misses you. You closely miss the adder. The adder is lightly wounded. The adder bites you. The adder closely misses you. You barely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. You barely miss the adder. The adder is lightly wounded. The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Press: ? - help, Dir - look around, f - activate Confirm quaff: an adder (lightly wounded, will become unable to see you) You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Okay, then. As you read the scroll labelled MONOACAIXT, it crumbles to dust. It is a scroll of identify. d -> t - a scroll of teleportation; c -> i - a scroll of identify You die... #.. #.# ##.# #..# # ######..# .. #.......## #..###### ##.##.....## #......###......##..#### #...?..@...#..#####....# #.....S..#...## ####.. .........#..############# #######....## #........# #..$### #........# #...# #........# #...# ####..##.. ..[.... #.....# #.....#..### ###...### You could see an adder (unable to see you). Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) A bat (D:2) A goblin (D:1) 2 kobolds (D:1) A quokka (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 450 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, dk_noncrumbling_4, chequers_serial_rivers_small_b, kennysheep_boxes D:2: layout_rooms, uniq_terence Action || total ---------------------------++------- Attack: Normal || 26 Melee: Dagger || 26 Drink: Brilliance || 1 Invisibility || 1 Read: Identify || 1 Stab: Sleeping || 4 Armour: Robe || 9 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 450 | 434 | 16 | 0 | 360 | 2 | 225.0 | Dungeon | 450 | 434 | 16 | 0 | 360 | 2 | 225.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 389 daAuts D:2: 60 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+