Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 56717744016931122 17 TheAussieBrit the Conjurer (level 2, -10/16 HPs) Began as a Deep Elf Conjurer on Jan 14, 2026. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:22 (387 turns). TheAussieBrit the Conjurer (Deep Elf Conjurer) Turns: 387, Time: 00:01:22 Health: -10/16 AC: 2 Str: 7 XL: 2 Next: 44% Magic: 5/8 EV: 11 Int: 22 God: Gold: 30 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.22/turn (no ring) MPRegen 0.22/turn f - quill talisman of Siesh {Rampage rN+ rCorr Str+3} %: rampage @: quill-form A: quills, magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom e - a +0 war axe of draining Missiles d - 2 throwing nets Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (worn) Talismans f - the quill talisman of Siesh (worn) {Rampage rN+ rCorr Str+3} (You found it on level 3 of the Dungeon) [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Scrolls I - 2 scrolls of immolation c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - 2 potions of attraction {unknown} Skills: + Level 1.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 13% 2d5 43% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regenerate magic rapidly. Message History You encounter an orc. It is wielding a +0 hand axe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the orc but does no damage. The orc shouts! The magic dart hits the orc. The orc is almost dead. The magic dart hits the orc but does no damage. The orc is almost dead. You encounter an orc. It is wielding a +0 hand axe. The magic dart hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an orc priest. It is wielding a +0 dagger. The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Read: 3 scrolls of immolation Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, susceptible) As you read the scroll of immolation, it crumbles to dust. The creatures around you are filled with an inner flame! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (inner flame, 100% to hit) The magic dart hits the orc. Flame seeps out of the orc. The orc is lightly wounded. The orc is engulfed in blazing flames. The orc explodes! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ######### #.......# #.#####.# #.#####.# #..@....######### .o§§§...#...........# #.#####.#...#######.# #.#...# #.# #.....# #.# #<....# #.# #.#####....## #.# #.......#### #.# ######.## ####.# You could see an orc priest (inner flame). Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 2 orcs (D:3) A hobgoblin (D:2) A ball python (D:1) A bat (D:1) 3 endoplasms 2 goblins (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 132 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/8 135 | D:1 | Learned a level 2 spell: Searing Ray 200 | D:2 | Found a faded altar of an unknown god. 251 | D:2 | Reached skill level 1 in Fighting 305 | D:3 | Identified the quill talisman of Siesh {Rampage rN+ rCorr | Str+3} 387 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_loops_cross D:2: layout_loops_ring, hellmonk_ecumenical_altar_blasted D:3: layout_loops_corners, amcnicky_altar_gilded, nicolae_zin_agzebo, uniq_grinder, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 27 Searing Ray || 2 Read: Immolation || 1 Armour: Robe || 2 Dodge: Dodged || 1 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 387 | 343 | 44 | 0 | 260 | 3 | 129.0 | Dungeon | 387 | 343 | 44 | 0 | 260 | 3 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 185 daAuts D:3: 134 daAuts D:2: 67 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+