Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 10560236188150325393 53 TheAussieBrit the Poker (level 3, -1/31 HPs) Began as a Merfolk Monk on Jan 14, 2026. Killed from afar by a white imp (9 damage) ... with a puff of frost ... on level 6 of the Dungeon. The game lasted 00:01:07 (517 turns). TheAussieBrit the Poker (Merfolk Monk) Turns: 517, Time: 00:01:08 Health: -1/31 AC: 2 Str: 11 XL: 3 Next: 89% Magic: 3/3 EV: 12 Int: 11 God: Gold: 49 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of summoning {unknown} h - a scroll of vulnerability {unknown} Potions a - 2 potions of ambrosia f - a potion of curing {unknown} Skills: + Level 4.3 Fighting + Level 5.7 Polearms - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:5 Blorkula the orcula Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a white imp (heavily wounded, haloed, 83% to hit) You barely miss the white imp. The white imp is heavily wounded. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a white imp (heavily wounded, haloed, 83% to hit) You hit the white imp but do no damage. The white imp is heavily wounded. The white imp closely misses you. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a centaur, carrying a +0 orcbow (haloed, 92% to hit) The white imp is in the way. You barely miss the white imp. The white imp is heavily wounded. The white imp summons a swarm of flies. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a centaur, carrying a +0 orcbow (haloed, 92% to hit) You reach to attack! You hit the centaur. The centaur is lightly wounded. The white imp gestures at you. The puff of frost hits you! You die... ............## ##... ........###.# ##... .#.......<#.### #... #.####.......# # +.......# #.......# #.......# #.......######.. #.###...@5c..... #. #######..... #. ... # You could see a centaur and a white imp. Vanquished Creatures A jelly (D:6) 2 dart slugs An orc (D:3) A ribbon worm (D:3) A hobgoblin (D:2) 3 jackals (D:3) A quokka (D:1) 2 bats 3 endoplasms 2 goblins (D:2) 3 kobolds A rat (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 89 | D:2 | Reached XP level 2. HP: 21/24 MP: 2/2 228 | D:3 | Reached skill level 5 in Polearms 411 | D:3 | Reached XP level 3. HP: 30/30 MP: 3/3 443 | D:3 | You fall into a shaft and drop 3 floors! 500 | D:5 | Entered Level 5 of the Dungeon 500 | D:5 | Encountered Blorkula the orcula 512 | D:6 | Encountered a centaur 517 | D:6 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, basic_ecumenical_altar, serial_shops, shop_statue, hex_medium, grunt_decor_junction, patterned_corridor D:2: layout_basic, uniq_natasha D:3: layout_basic D:5: layout_loops_ring, nicolae_tso_besieged_by_evil, chequers_ossuary_entry_cave, uniq_prince_ribbit1, uniq_blorkula_the_orcula D:6: layout_basic, mainiacjoe_overflow_small_starburst, overflow_temple_1_default, serial_curves, eino_curves_03, eino_curves_02, eino_curves_02 Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.7 Fighting | 4 | 4.3 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 97 Melee: Spear || 97 Armour: Robe || 26 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 505 | 468 | 37 | 0 | 322 | 5 | 101.0 | Dungeon | 505 | 468 | 37 | 0 | 322 | 5 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 225 daAuts D:2: 141 daAuts D:6: 71 daAuts D:1: 64 daAuts D:5: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+