Dungeon Crawl Stone Soup version 0.34-a0-2037-g5558ef20da (webtiles) character file. Game seed: 985743313308124503 105 TheAussieBrit the Conjurer (level 4, -21/30 HPs) Began as an Octopode Conjurer on Jan 19, 2026. Demolished by an ogre ... wielding a +0 giant spiked club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:02:54 (1788 turns). TheAussieBrit the Conjurer (Octopode Conjurer) Turns: 1788, Time: 00:02:54 Health: -21/30 AC: 1 Str: 6 XL: 4 Next: 81% Magic: 3/8 EV: 12 Int: 22 God: Gold: 96 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) c - amulet of regeneration rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 96 gold pieces. Inventory: Missiles b - 3 throwing nets Armour a - a scarf of invisibility Magical Staves d - a staff of air Jewellery c - an amulet of regeneration (worn) Talismans e - a storm talisman Scrolls c - 4 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of might {unknown} j - a potion of cancellation {unknown} k - a potion of moonshine {unknown} l - a potion of lignification {unknown} n - 2 potions of heal wounds {unknown} o - a potion of invisibility {unknown} Skills: + Level 2.9 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.3 Spellcasting - Level 4.0 Conjurations + Level 0.5 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 9% 2 Freeze Ice 12% 1d3 12% 1 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Petrify Alch/Erth 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. There is an open door here. You open the door. You open the door. There is an open door here. d - 3 amethyst potions (gained 1) b - 3 throwing nets (gained 1) Things that are here: a +0 dagger; 5 stones Key pressed, stopping explore. No target in view! What level of the Dungeon? (default 3, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Sorry, I don't know how to get there. You encounter an ogre. It is wielding a +0 giant spiked club. The helpless ogre fails to defend itself. You tentacle-slap the ogre. You squeeze the ogre. The ogre is lightly wounded. The ogre misses you. You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .# #.# # ....# #.#. #?. #.# ###.#### #O@!...# #.#.##.# #.#.##.# #.#....# #.###..# #.###..# #..<...# #####.## #.# You could see an ogre. Vanquished Creatures Natasha (twice) (D:2) 2 adders 2 dart slugs 3 orcs (D:3) 3 endoplasms 4 hobgoblins 2 ball pythons (D:1) 7 bats 5 frilled lizards 3 goblins 4 kobolds 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 100 | D:1 | Reached skill level 1 in Fighting 100 | D:1 | Reached XP level 2. HP: 5/18 MP: 0/5 265 | D:2 | Learned a level 2 spell: Searing Ray 598 | D:2 | Reached XP level 3. HP: 16/24 MP: 7/7 852 | D:2 | Encountered Natasha 861 | D:2 | Killed Natasha 862 | D:2 | Reached XP level 4. HP: 21/30 MP: 0/8 923 | D:2 | Encountered Natasha 934 | D:2 | Killed Natasha 1134 | D:3 | Found a sacrificial altar of Ru. 1783 | D:4 | Encountered an ogre 1787 | D:4 | HP: 1/30 [ogre/+0 giant spiked club (29)] 1788 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms D:2: layout_loops_cross, minmay_fractal_squares_gapless_5, uniq_natasha D:3: layout_basic, nicolae_ru_awakened_eye, serial_glass, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a D:4: layout_loops_cross, mainiacjoe_overflow_24_doors, serial_shops, kennysheep_mini, nicolae_elemental_shop, minmay_mini_ossuary Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.9 Spellcasting | 3 | 3.3 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Shapeshifting | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 56 | 15 || 71 Melee: Unarmed | 56 | 15 || 71 Constrict | 19 | 4 || 23 Tentacles | 8 | 3 || 11 Punch | 1 | 2 || 3 Cast: Magic Dart | 6 | || 6 Searing Ray | 4 | 5 || 9 Stab: Sleeping | 7 | 5 || 12 Armour: None | 37 | 8 || 45 Dodge: Dodged | 35 | 10 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1800 | 1738 | 62 | 17 | 1425 | 4 | 450.0 | Dungeon | 1800 | 1738 | 62 | 17 | 1425 | 4 | 450.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 795 daAuts D:3: 729 daAuts D:1: 261 daAuts D:4: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+