Dungeon Crawl Stone Soup version 0.34-a0-2085-gac9929eef6 (webtiles) character file. Game seed: 8267602138025661302 14 TheAussieBrit the Sneak (level 2, 0/14 HPs) Began as a Vine Stalker Enchanter on Jan 23, 2026. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (164 turns). TheAussieBrit the Sneak (Vine Stalker Enchanter) Turns: 164, Time: 00:00:21 Health: 0/14 AC: 2 Str: 10 XL: 2 Next: 41% Magic: 0/6 EV: 11 Int: 15 God: Gold: 13 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of fog {unknown} Potions i - 2 potions of invisibility Skills: + Level 1.1 Fighting - Level 0.8 Short Blades - Level 1.5 Dodging - Level 3.6 Stealth + Level 2.7 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 11% N/A 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Gloom Hex/Necr 12% N/A 32% 3 Swiftness Air 2% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: a) +1 dagger Press: ? - help, Dir - move target Aim: a rat (65% to hit and 57% to hit with your bite) You hit the rat. You kill the rat! The hobgoblin barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Hit: a) +1 dagger Press: ? - help, Dir - move target Aim: an endoplasm (lightly wounded, 88% to hit and 87% to hit with your bite) You barely miss the endoplasm. The endoplasm is lightly wounded. The hobgoblin hits you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The rat bites you. You die... #)....### ## #.......# #.# .. ### #.....### ..#...... ##.. #...###.. ..#...... ##... #.###...###.#...... ##.... ##.....###....#).... #...## #....###............ ##...#> #..###[.....J#...... #....#. #....###..%.@r...... #....## #?#....###..g##..... #...... #.#......###.......# #...... #$..............#### #...... ##..>............# ##..... #...............# #..... #...............# ##.... #..†..$.........# ##... #................? ##.. You could see an endoplasm, a hobgoblin and a rat. Vanquished Creatures 4 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Vine Stalker Enchanter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 93 | D:1 | Reached XP level 2. HP: 14/14 MP: 4/6 96 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 136 | D:1 | Reached skill level 1 in Fighting 164 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_rooms, minmay_unequal Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Short Blades | | 0.8 Dodging | | 1.5 Stealth | | 3.6 Spellcasting | | 2.7 Hexes | | 3.0 Action || total ---------------------------++------- Attack: Normal || 37 Melee: Dagger || 37 Bite || 5 Stab: Sleeping || 4 Armour: Robe || 17 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 162 | 0 | 0 | 78 | 1 | 162.0 | Dungeon | 162 | 162 | 0 | 0 | 78 | 1 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 162 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+