Dungeon Crawl Stone Soup version 0.35-a0 (webtiles) character file. Game seed: 399468912260173315 91 TheAussieBrit the Changeling (level 4, 0/29 HPs) Began as an Octopode Shapeshifter on Jan 27, 2026. Was an Initiate of Vehumet. Slain by Grinder (1 damage) ... on level 3 of the Dungeon. The game lasted 00:02:02 (1427 turns). TheAussieBrit the Changeling (OpSh) Turns: 1427, Time: 00:02:02 Health: 0/29 AC: 1 Str: 13 XL: 4 Next: 57% Magic: 7/7 EV: 12 Int: 14 God: Vehumet [......] Gold: 75 SH: 0 Dex: 11 Spells: 7/7 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) a - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons c - a +0 war axe of electrocution Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - 6 scrolls of identify {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of blinking {unknown} l - a scroll of fog {unknown} Potions L - a potion of lignification d - 2 potions of curing {unknown} f - 2 potions of heal wounds {unknown} j - a potion of ambrosia {unknown} k - a potion of enlightenment {unknown} Baubles a - 3 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 2.3 Spellcasting + Level 4.1 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 24% 1 Call Imp Summ 2% N/A 34% 2 Construct Spike Launche Frge 2% 2d3 34% 2 Iskenderun's Battlesphe Conj/Frge 1% 2d7 93% 4 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. As you open the door, it creaks loudly! There is an open door here. Found a robe. As you open the door, it creaks loudly! Found a chain mail. No target in view! What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. You encounter Grinder. Found 7 gold pieces. Grinder shouts! There is a stone staircase leading up here. Grinder is nearby! You tentacle-slap Grinder but do no damage. You grab Grinder. You constrict Grinder. Grinder is struck by your quills. Grinder hits you. You writhe in agony! You tentacle-slap Grinder. Grinder is lightly wounded. You constrict Grinder. You tentacle-slap Grinder but do no damage. Grinder is moderately wounded. You constrict Grinder. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack: -) Tentacles Press: ? - help, Dir - move target Aim: Grinder (moderately wounded, constricted by you, 95% to hit and 95% to hit with your grab, tentacle-slap, and squeeze) You tentacle-slap Grinder. You squeeze Grinder! Grinder is heavily wounded. You constrict Grinder. Grinder hits you. You die... Grinder says, "Now the real fun starts!" # # #.###.###.# .......@5.# #...$.......... ############### You could see Grinder. Vanquished Creatures A scorpion (D:2) 2 dart slugs (D:2) 3 ribbon worms (D:2) 4 endoplasms 2 hobgoblins (D:2) 2 quokkas A ball python (D:1) A bat (D:2) 2 frilled lizards (D:2) 4 goblins 2 kobolds (D:2) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 51 | D:2 | Found a radiant altar of Vehumet. 93 | D:2 | Became a worshipper of Vehumet 93 | D:2 | Offered knowledge of Freeze by Vehumet. 374 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 460 | D:1 | You fall into a shaft and drop 1 floor! 576 | D:2 | Reached skill level 1 in Spellcasting 709 | D:2 | Encountered a scorpion 717 | D:2 | Killed a scorpion 718 | D:2 | Reached skill level 4 in Shapeshifting 718 | D:2 | Reached XP level 3. HP: 10/24 MP: 3/6 718 | D:2 | Reached XP level 4. HP: 12/29 MP: 3/7 1423 | D:3 | Encountered Grinder 1426 | D:3 | HP: 1/29 [Grinder (11)] 1427 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic D:2: minmay_door_path, layout_basic, basic_altar D:3: layout_loops_ring, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Shapeshifting | 4 | 4.1 Fighting | | 2.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 33 | 15 || 48 Melee: Unarmed | 33 | 15 || 48 Constrict | 9 | 7 || 16 Tentacles | 6 | 5 || 11 Punch | | 1 || 1 Stab: Sleeping | 7 | 3 || 10 Armour: None | 12 | 8 || 20 Dodge: Dodged | 11 | 3 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1426 | 1383 | 43 | 0 | 1167 | 3 | 475.3 | Dungeon | 1426 | 1383 | 43 | 0 | 1167 | 3 | 475.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1019 daAuts D:1: 402 daAuts D:3: 4 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 931 | 15 | 17 | 0 | 0 | 0 | 4 | 4 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 12 | 5 || 16 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 17 | 7 || 24 ----------------------+-------+-------++-------