Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 7226077600604332865 3 TheAussieBrit the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Enchanter on Jan 28, 2026. Slain by a kobold ... wielding a +0 short sword (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (90 turns). TheAussieBrit the Vexing (Deep Elf Enchanter) Turns: 90, Time: 00:00:15 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 41% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: invisible A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of immolation {unknown} Potions i - a potion of invisibility Skills: + Level 1.2 Short Blades - Level 2.4 Dodging + Level 3.8 Stealth - Level 3.0 Spellcasting - Level 4.0 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Gloom Hex/Necr 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The kobold shouts! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Press: ? - help, Dir - look around, f - activate Confirm quaff: a hobgoblin (almost dead, will become unable to see you) You fade into invisibility! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Hit: a) +1 dagger Press: ? - help, Dir - move target Aim: a hobgoblin (almost dead, unable to see you, 65% to hit) You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin misses you. Hit: a) +1 dagger Press: ? - help, Dir - move target Aim: a hobgoblin (almost dead, wandering, unable to see you, hasn't noticed you, 65% to hit) You hit the hobgoblin. You kill the hobgoblin! Hit: a) +1 dagger Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword (unable to see you, 58% to hit) You hit the kobold. The kobold is moderately wounded. The kobold misses you. Hit: a) +1 dagger Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword (moderately wounded, unable to see you, 58% to hit) You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. You die... .......#.## ..........# ######.#.######### ####.....#........ #............####. #.#######......... #.# #.#######. #.# #.# #. #@# #.# #. #K# #.# #. ..# #.# ###. ##.# #.. .... ... ... #.## ### ##. #.## #. .... #.##.## #.##.# You could see a kobold (unable to see you). Vanquished Creatures 2 hobgoblins (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 90 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring, minmay_pentomino_p4 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 12 Drink: Invisibility || 1 Stab: Sleeping || 2 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 60 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 60 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+