Dungeon Crawl Stone Soup version 0.35-a0-24-g264ef1ee83 (webtiles) character file. Game seed: 5932953814841288505 3 TheAussieBrit the Conjurer (level 1, 0/11 HPs) Began as a Deep Elf Conjurer on Jan 29, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (43 turns). TheAussieBrit the Conjurer (Deep Elf Conjurer) Turns: 43, Time: 00:00:11 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 41% Magic: 3/6 EV: 11 Int: 22 God: Gold: 16 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} Potions g - a potion of magic Skills: + Level 0.3 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal bites you but does no damage. x2 The jackal bites you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, 55% to hit and 46% to hit with your off-hand punch) You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a jackal (almost dead, 55% to hit and 46% to hit with your off-hand punch) You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... +# .# .# ..#######.###### #....#..@h..†..# #...#h..##.# #.⌠.#..## #...#.## #.⌠.#.. #...#.# #.⌠.#.# #...#.# #.⌠.# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_corners, hangedman_abyss_or_decor_stabs, minmay_misc_feat_nine_boxes, corexii_corridor_pit Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Punch || 1 Cast: Magic Dart || 8 Armour: Robe || 12 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 20 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 20 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+