Dungeon Crawl Stone Soup version 0.35-a0-24-g264ef1ee83 (webtiles) character file. Game seed: 17457375121825297006 538 TheAussieBrit the Magician (level 7, -1/40 HPs) Began as a Deep Elf Conjurer on Jan 29, 2026. Slain by an ice beast (14 damage) ... on level 5 of the Dungeon. The game lasted 00:04:10 (2851 turns). TheAussieBrit the Magician (Deep Elf Conjurer) Turns: 2851, Time: 00:04:10 Health: -1/40 AC: 4 Str: 4 XL: 7 Next: 5% Magic: 14/20 EV: 11 Int: 23 God: Gold: 154 SH: 0 Dex: 15 Spells: 10/21 levels left rFire . . . (100%) e - +2 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons d - a +1 antimagic hand axe e - a +2 dagger of draining (weapon) Missiles f - 2 throwing nets Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) c - a +0 cloak (worn) Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of amnesia {unknown} h - a scroll of summoning {unknown} l - a scroll of noise {unknown} m - a scroll of poison {unknown} d - 3 scrolls of brand weapon {unknown} Potions j - a potion of ambrosia {unknown} c - a potion of curing f - 2 potions of might {unknown} k - a potion of heal wounds {unknown} g - a potion of magic Skills: - Level 2.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.5 Spellcasting - Level 4.3 Conjurations + Level 4.6 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 32% 1d5 8% 1 Construct Spike Launche Frge 16% 2d3 11% 2 Sublimation of Blood Necr 8% N/A 11% 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The drude is lightly wounded. (Press . to maintain the ray.) The searing ray hits the drude. The drude is moderately wounded. The searing ray hits the drude! The drude is severely wounded. The drude completely misses you. The drude barely misses you. The searing ray misses the drude. You finish channelling your searing ray. The drude hits you but does no damage. x2 You focus your ray upon the drude. The searing ray hits the drude! You kill the drude! (Press . to maintain the ray.) You have reached level 7! You stop channelling your searing ray. Magic restored. You encounter an ice beast. You see here 7 gold pieces. You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is lightly wounded. The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast closely misses you. The searing ray misses the ice beast. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! You are too injured to fight recklessly! You are too injured to fight recklessly! The searing ray hits the ice beast! The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! You die... ## .# #.# ###.##### ##### #.......# ......####.......# .. .......@.........####. .## ......Y##............. ..# ....... #............ ... ......# ##........... #.# ...... #....##.### #.# ...... #.......# #.# ##### ####.#### #<# ######.# ###.########### #......# You could see an ice beast. Vanquished Creatures An ice beast (D:4) A bullfrog (D:4) A scorpion (D:4) Jessica (D:3) A drude (D:5) An iguana (D:4) A clockroach (D:4) 2 orc wizards (D:4) 7 gnolls 7 adders A ribbon worm (D:4) 2 dart slugs 7 orcs 2 endoplasms 6 hobgoblins 2 jackals (D:2) 4 quokkas 5 ball pythons 2 bats 2 frilled lizards (D:3) 7 goblins 3 kobolds 2 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 156 | D:2 | Reached skill level 1 in Fighting 156 | D:2 | Reached XP level 2. HP: 14/16 MP: 2/8 321 | D:2 | Learned a level 2 spell: Searing Ray 441 | D:2 | Reached skill level 4 in Spellcasting 441 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/10 561 | D:3 | Found Lakuth's Weapon Emporium. 806 | D:4 | Reached XP level 4. HP: 26/26 MP: 7/12 1052 | D:3 | Encountered Jessica 1058 | D:3 | Killed Jessica 1059 | D:3 | Reached skill level 5 in Spellcasting 1059 | D:3 | Reached skill level 1 in Translocations 1227 | D:4 | Reached XP level 5. HP: 25/30 MP: 5/15 1234 | D:4 | Learned a level 4 spell: Fulminant Prism 1239 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1462 | D:4 | Reached skill level 6 in Spellcasting 1735 | D:4 | Reached XP level 6. HP: 27/35 MP: 5/17 1940 | D:4 | Reached skill level 7 in Spellcasting 2770 | D:5 | Entered Level 5 of the Dungeon 2818 | D:5 | Reached XP level 7. HP: 40/40 MP: 13/20 2851 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_ring, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b D:2: layout_loops_ring, shapermc_ecumenical_altar_notcrosses, serial_shops, nicolae_shop_hallway_plus, chequers_serial_rivers_room_a D:3: layout_rooms, serial_shops, shop, uniq_jessica D:4: layout_layer_cave, grunt_ministairs_10, nzn_random_ring D:5: layout_loops_cross, serial_glass, glass_columns_a, glass_columns_c, chequers_serial_rivers_small_a, darby_desolate_dusts Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.0 Spellcasting | 4 5 6 7 | 7.5 Translocations | 2 3 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 51 | | || 51 Searing Ray | 5 | 45 | 2 || 52 Drink: Magic | 1 | | || 1 Curing | | 1 | || 1 Armour: Robe | 6 | 25 | 4 || 35 Dodge: Dodged | | 33 | 1 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2852 | 2721 | 131 | 74 | 2245 | 5 | 570.4 | Dungeon | 2852 | 2721 | 131 | 74 | 2245 | 5 | 570.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1735 daAuts D:3: 514 daAuts D:2: 314 daAuts D:1: 207 daAuts D:5: 81 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+