Dungeon Crawl Stone Soup version 0.35-a0-24-g264ef1ee83 (webtiles) character file. Game seed: 1135536848966526445 33 TheAussieBrit the Conjurer (level 3, 28/28 HPs) Began as a Barachi Conjurer on Jan 29, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:44 (775 turns). TheAussieBrit the Conjurer (Barachi Conjurer) Turns: 775, Time: 00:01:45 Health: 28/28 AC: 2 Str: 8 XL: 3 Next: 29% Magic: 7/7 EV: 16 Int: 20 God: Gold: 19 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.24/turn e - ring of wizardry MPRegen 0.10/turn c - quill talisman %: wizardry (x1) @: quill-form, slow A: quills, amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 pair of boots Jewellery b - a +5 ring of evasion (worn) e - a ring of wizardry (worn) Talismans c - a quill talisman (worn) Scrolls c - a scroll of enchant armour {unknown} Potions d - a potion of might {unknown} f - a potion of haste {unknown} j - a potion of lignification {unknown} Skills: + Level 2.3 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 3% N/A 16% 3 Fulminant Prism Conj/Alch 5% 3d6 22% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 22% 4 Rending Blade Conj/Frge 11% 2d(6+1*) 22% 4 Ignite Poison Fire/Alch 3% N/A 45% 4 Arcjolt Conj/Air 5% 1d15 52% 5 Silence Hex/Air 1% N/A 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm completely misses you. You barely miss the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm misses you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. You kill the ribbon worm! HP restored. You see here a ribbon worm corpse. You pick up a parchment of Silence and begin reading... You add the spell Silence to your library. You pick up a parchment of Tukima's Dance and begin reading... You add the spell Tukima's Dance to your library. You encounter Terence the Veteran. He is wielding a +0 hand axe and wearing a +3 chain mail of poison resistance. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# #.##.####### #..........# ..#####.##.......# #.########.# ............####.# #.# ###... .###.#..##.## #.#####.#####..÷.. .# #>#[.##.# #..†....##....#... .# #.#..##.#. ##########.#####.# .###.#..##..#@ #.# #.# .(......##.# #.####### #.# #.. ...[...#..## #.@....####.# #.# #####.###. #...###.#....# #.# # ##.# #.##.# #.#.########.# ## #. #.# #..†÷......... .## # #.###.....######.. ..# #.........# #.. ..# #####.....# #.# PP# #.....######.. P.# ###........... You could see Terence (asleep). Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) An endoplasm (D:1) 2 hobgoblins (D:2) 2 quokkas (D:1) 4 ball pythons 2 bats A frilled lizard (D:2) 2 goblins (D:1) A kobold (D:1) A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Barachi Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 98 | D:1 | Reached skill level 1 in Fighting 176 | D:1 | Reached XP level 2. HP: 17/21 MP: 3/5 179 | D:1 | Learned a level 2 spell: Searing Ray 412 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/7 510 | D:2 | Encountered Crazy Yiuf 774 | D:2 | Encountered Terence 775 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms D:2: layout_loops_ring, uniq_robin, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.3 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 47 Melee: Unarmed || 21 Dagger || 26 Cast: Magic Dart || 38 Drink: Magic || 1 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 33 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 828 | 815 | 13 | 0 | 652 | 2 | 414.0 | Dungeon | 828 | 815 | 13 | 0 | 652 | 2 | 414.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 569 daAuts D:1: 259 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+