Dungeon Crawl Stone Soup version 0.35-a0-27-g71f451d4b8 (webtiles) character file. Game seed: 14919872576759649096 121 TheAussieBrit the Magician (level 4, -1/26 HPs) Began as a Deep Elf Conjurer on Jan 30, 2026. Slain by Ijyb ... wielding a +0 dagger (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:44 (1430 turns). TheAussieBrit the Magician (Deep Elf Conjurer) Turns: 1430, Time: 00:02:45 Health: -1/26 AC: 0 Str: 4 XL: 4 Next: 77% Magic: 11/17 EV: 18 Int: 23 God: Gold: 147 SH: 0 Dex: 15 Spells: 2/13 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn d - inkwell talisman %: no passive effects @: scroll-form, enlightened, flying A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons b - a +1 dagger of flaming e - a +1 mace of concussion Missiles f - 4 poisoned darts Armour a - a +0 robe (melded) h - a +0 cloak Magical Staves g - a staff of necromancy Jewellery c - a ring of protection from cold Talismans d - an inkwell talisman (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of magic d - 2 potions of moonshine Skills: - Level 2.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting - Level 4.3(5.4) Conjurations + Level 1.2 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 84% 2x1d8 2% 1 Freeze Ice 44% 1d6 6% 1 Sublimation of Blood Necr 11% N/A 9% 2 Awaken Armour Erth/Frge 22% N/A 50% 4 Martyr's Knell Necr/Summ 11% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Ijyb zaps a wand. Your will is overpowered! You are more confused. You bump into the rock wall. Ijyb zaps a wand. You struggle to resist. You bump into the rock wall. Ijyb misses you. You bump into the rock wall. Ijyb closely misses you. You bump into the rock wall. Ijyb hits you with a +0 dagger. You bump into the rock wall. Ijyb barely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Ijyb hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. Ijyb barely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +3 leather armour and carrying a wand of charming (moderately wounded, 74% to hit) You focus your ray upon Ijyb. The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb screams, "Me wand stronger than you!" Ijyb completely misses you. The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb screams, "Time for continue experiment!" Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb! Ijyb is severely wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is almost dead. You finish channelling your searing ray. Ijyb closely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +3 leather armour and carrying a wand of charming (almost dead, 74% to hit) You focus your ray upon Ijyb. The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" #... #..# #..# #..# #..# #..# #..# ##########..# #<....;g....# ###########.# .... ##.### #.# #.# #.# #.# You could see Ijyb. Vanquished Creatures A howler monkey (D:4) An iguana (D:3) An adder (D:2) 2 dart slugs 3 orcs (D:3) 2 endoplasms (D:2) 6 hobgoblins 5 jackals (D:2) 3 quokkas 3 ball pythons 3 bats A frilled lizard (D:1) 6 goblins 2 kobolds 7 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 221 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/8 401 | D:1 | Reached skill level 1 in Fighting 539 | D:2 | Learned a level 2 spell: Searing Ray 617 | D:2 | Reached skill level 4 in Spellcasting 714 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 1214 | D:3 | Found a glowing silver altar of Zin. 1231 | D:3 | Reached XP level 4. HP: 26/26 MP: 12/16 1353 | D:4 | Learned a level 4 spell: Fulminant Prism 1358 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1370 | D:4 | Reached skill level 5 in Spellcasting 1370 | D:4 | Reached skill level 1 in Shapeshifting 1388 | D:4 | Encountered Ijyb 1430 | D:4 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, minmay_misc_feat_five D:2: layout_loops_cross, basic_altar, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: layout_rooms, lemuel_tele_altar, nrook_mini_backslash, minmay_fractal_squares_diagonal_5 D:4: layout_basic, vehumet_statue, lemuel_coloured_pillars_altar, gup_sewer_entry_bubbles, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Spellcasting | 4 5 | 5.2 Shapeshifting | 1 | 1.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 7 || 7 Melee: Unarmed | | 7 || 7 Cast: Magic Dart | 83 | || 83 Searing Ray | 1 | 4 || 5 Drink: Curing | | 1 || 1 Enlightenment | | 1 || 1 Moonshine | | 1 || 1 Armour: Robe | 6 | || 6 None | | 9 || 9 Dodge: Dodged | 10 | 13 || 23 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1432 | 1370 | 62 | 31 | 1104 | 4 | 358.0 | Dungeon | 1432 | 1370 | 62 | 31 | 1104 | 4 | 358.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 486 daAuts D:2: 443 daAuts D:1: 417 daAuts D:4: 86 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+