Dungeon Crawl Stone Soup version 0.35-a0-27-g71f451d4b8 (webtiles) character file. Game seed: 3914446435716696838 76 TheAussieBrit the Poker (level 4, 1/35 HPs) Began as a Merfolk Monk on Jan 30, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:18 (783 turns). TheAussieBrit the Poker (Merfolk Monk) Turns: 783, Time: 00:01:19 Health: 1/35 AC: 6 Str: 10 XL: 4 Next: 32% Magic: 4/4 EV: 11 Int: 8 God: Gold: 34 SH: 0 Dex: 22 Spells: 3/3 levels left rFire + . . (50%) a - +0 spear rCold . . . (100%) c - orb {Light} rNeg . . . (100%) f - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (1 -> -13), enlightened, flying, glowing A: (nimble swimmer 2), mertail, agile 1, fire resistance 1, initially attractive 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles e - 2 throwing nets (quivered) Armour b - a +0 robe c - an orb of light (worn) d - a +0 pair of gloves (worn) f - a +0 ring mail (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of fog {unknown} Skills: - Level 3.2 Fighting + Level 7.3 Polearms - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You are agile. (Dex +4, Str/Int -1) You are heat resistant. (rF+) You sometimes pull newly seen creatures towards you. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a scorpion (haloed, 83% to hit) You hit the scorpion but do no damage. You feel very sick. The scorpion misses you. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a scorpion (haloed, 83% to hit) You barely miss the scorpion. You feel sick. The scorpion barely misses you. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a scorpion (haloed, 83% to hit) You hit the scorpion. The scorpion is lightly wounded. You feel sick. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! The scorpion stings you but does no damage. It was a potion of mutation. You feel extremely strange. You feel strangely attractive. You feel agile. You feel resistant to heat. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...# #..# ..### .. .... .#. #.. .. #..#####.# .# #......s.###.# #.#@.....# ##:#......# ...........# # .......#.#.##.## ................. .####..........## ###.#>####### #.........$ ###.####### You could see a scorpion. Vanquished Creatures An adder (D:3) 4 gnolls (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 endoplasms 3 hobgoblins 5 quokkas A ball python (D:2) 2 bats (D:1) 3 frilled lizards 4 goblins 2 kobolds (D:1) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 65 | D:1 | Reached skill level 5 in Polearms 93 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 341 | D:2 | Found a faded altar of an unknown god. 385 | D:2 | Reached skill level 6 in Polearms 385 | D:2 | Reached XP level 3. HP: 26/29 MP: 3/3 563 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 608 | D:2 | Reached skill level 7 in Polearms 782 | D:3 | Gained mutation: You sometimes pull newly seen creatures | towards you. [potion of mutation] 782 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 782 | D:3 | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 782 | D:3 | HP: 1/35 [poisoned by a scorpion] 783 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, minivault_5, kennysheep_pointless_box, minmay_box_of_dots D:2: layout_loops_corners, basic_altar, hellmonk_ecumenical_altar_crossroads, st_stairs_2 D:3: layout_loops_ring, mainiacjoe_overflow_alcove_1, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 | 7.3 Fighting | | 3.2 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 84 | 41 || 125 Melee: Spear | 84 | 41 || 125 Drink: Ambrosia | 1 | || 1 Enlightenment | | 1 || 1 Mutation | | 1 || 1 Armour: Robe | 27 | 6 || 33 Ring mail | | 9 || 9 Dodge: Dodged | 49 | 16 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 755 | 691 | 64 | 73 | 414 | 3 | 251.7 | Dungeon | 755 | 691 | 64 | 73 | 414 | 3 | 251.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 475 daAuts D:1: 252 daAuts D:3: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+