TheAussieBrit Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (23, 27, D:1) a frilled lizard corpse (skeletalised by now) (45, 20, D:1) a +0 club Level 2 of the Dungeon (2, -24, D:2) a rat skeleton (15, -7, D:2) a +0 hand axe (31, 7, D:2) a parchment of Maxwell's Portable Piledriver (32, -20, D:2) an adder corpse (skeletalised by now) (32, 8, D:2) a +0 spear (33, -16, D:2) a +0 chain mail (40, -14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) an adder corpse (2, -10, D:3) a frilled lizard corpse (3, -19, D:3) a +0 spear (15, -9, D:3) a +0 ring mail (17, -1, D:3) a +0 club (18, -11, D:3) a +0 club a goblin corpse (18, -1, D:3) a bombardier beetle corpse (20, -10, D:3) a +0 short sword a stone a kobold corpse (22, -9, D:3) a +0 dagger (23, -9, D:3) a +0 club a goblin corpse (25, -4, D:3) the +0 barding "Doulil" {rPois Str-5 Int+2 SInv} rPois: It protects you from poison. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (42, 1, D:3) a potion of lignification Level 6 of the Dungeon (4, -14, D:6) a +0 dagger