Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 1948514153608717722 7 TheAussieBrit the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Enchanter on Feb 18, 2026. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (196 turns). TheAussieBrit the Vexing (Deep Elf Enchanter) Turns: 196, Time: 00:00:40 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 91% Magic: 6/6 EV: 11 Int: 19 God: Gold: 10 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: invisible A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions i - a potion of invisibility Skills: + Level 1.3 Short Blades - Level 2.4 Dodging + Level 3.9 Stealth + Level 3.3 Spellcasting - Level 4.0 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Gloom Hex/Necr 20% N/A 19% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Flame Wave Conj/Fire 3% 2d5 83% 4 Sticky Flame Fire/Alch 3% 2d4 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bat misses you. You hit the bat. You kill the bat! The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The rat twitches its whiskers. The rat bites you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Press: ? - help, Dir - look around, f - activate Confirm quaff: a rat (will become unable to see you) You fade into invisibility! The hobgoblin closely misses you. The rat misses you. Hit: a) +1 dagger Press: ? - help, Dir - move target Aim: a rat (unable to see you, 65% to hit) You catch the helpless rat completely off-guard! You puncture the rat! You kill the rat! The hobgoblin hits you. You die... ...# ..# ...# #..######## ...# #..#.....# ...# #.#.....# ...# #!.....[# #..# #......# ...# ### #.....# ...####.######.....# .............#..@g.# ...##...†......?.†.# ##..##....#........... ....#####...####...#.).. #....######............. ###......#######........ # #..###.## #.#...... # #....#..# ..##.... # #.##..#.# You could see a hobgoblin (unable to see you). Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_rooms, wad_floor_pattern_untrapped Action || total ---------------------------++------- Attack: Normal || 45 Melee: Dagger || 45 Drink: Invisibility || 1 Stab: Sleeping || 2 Invisible || 1 Armour: Robe || 26 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 193 | 193 | 0 | 0 | 116 | 1 | 193.0 | Dungeon | 193 | 193 | 0 | 0 | 116 | 1 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 193 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+