TheAussieBrit Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (3, -3, D:1) a rat skeleton (4, -4, D:1) a jackal skeleton (6, -3, D:1) an inkwell talisman (25, -3, D:1) a +0 dagger a goblin skeleton (31, 8, D:1) a rat corpse (skeletalised by now) (33, 9, D:1) a +0 ring mail (34, -3, D:1) a +0 hand axe (34, -1, D:1) 3 silver javelins (40, 27, D:1) a +0 scale mail (48, -5, D:1) a ball python corpse (skeletalised by now) (49, 5, D:1) a +0 short sword a kobold skeleton (50, 35, D:1) a bat skeleton (51, 6, D:1) a +0 dagger (52, 1, D:1) a +0 club a kobold skeleton (53, 25, D:1) a +0 scale mail (54, 38, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (4, -9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (5, -5, D:2) a bat skeleton (6, -31, D:2) a rat corpse (skeletalised by now) (6, -10, D:2) a +0 dagger a +0 robe (7, -33, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, -10, D:2) a hobgoblin skeleton (7, -5, D:2) a +0 short sword (7, -3, D:2) a +0 flail (8, -8, D:2) a +0 short sword a +0 chain mail the human skeleton of Terence (19, -19, D:2) a +0 scale mail a +0 rapier 2 stones (22, -19, D:2) a +0 leather armour (24, -26, D:2) a +0 club (29, -32, D:2) a +0 short sword (35, -24, D:2) a +0 dagger (36, -11, D:2) a +0 whip (38, -2, D:2) a jackal skeleton (41, -32, D:2) a +0 club (43, -23, D:2) a +0 ring mail (45, 6, D:2) the felid skeleton of Natasha (55, -35, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 6, D:3) an iguana corpse (skeletalised by now) (6, -25, D:3) a +0 dagger a +0 hand axe a +0 chain mail an orc skeleton (7, -25, D:3) a +0 club an orc skeleton (8, -25, D:3) a +0 hand axe (9, -25, D:3) a +0 trident a +0 chain mail an orc skeleton (11, 4, D:3) a rat skeleton (13, -26, D:3) a hobgoblin corpse (skeletalised by now) (20, 12, D:3) a hobgoblin corpse (skeletalised by now) (30, -36, D:3) an adder skeleton (30, -29, D:3) a jackal skeleton (30, -28, D:3) a bat skeleton a jackal skeleton a hobgoblin skeleton (36, 6, D:3) a hobgoblin corpse (skeletalised by now) (44, -15, D:3) a hobgoblin skeleton (45, -12, D:3) a human skeleton Level 4 of the Dungeon (2, -25, D:4) a +0 club (10, -48, D:4) a ball python skeleton (24, -49, D:4) a hobgoblin corpse (skeletalised by now) (29, -8, D:4) a +0 dagger (32, -14, D:4) a +0 club a goblin corpse (skeletalised by now) (35, -40, D:4) a +0 dagger (43, -22, D:4) a +0 club (43, 4, D:4) a +0 club (53, -15, D:4) a +0 ring mail a +0 dagger (54, -15, D:4) a +0 short sword (54, -14, D:4) a +0 flail an orc skeleton (54, -12, D:4) a +0 chain mail a +4 hand axe an orc skeleton Level 5 of the Dungeon (0, 0, D:5) 2 flux baubles (1, -37, D:5) a +0 scale mail (10, -20, D:5) a +0 spear (10, -17, D:5) a +0 leather armour (10, -12, D:5) a +0 leather armour a +0 whip an orc skeleton (12, -15, D:5) a +0 trident (15, -14, D:5) a +0 trident an orc skeleton (19, -19, D:5) a +0 hand axe (30, -12, D:5) an iguana corpse (skeletalised by now) (38, -10, D:5) an iguana skeleton (42, -8, D:5) a +0 spear (49, 3, D:5) an iguana corpse (skeletalised by now) (51, -3, D:5) a parchment of Vampiric Draining (51, -1, D:5) a +0 club a +0 leather armour (57, -6, D:5) a +0 flail (58, -8, D:5) a +0 giant club (59, -4, D:5) a +0 club a +0 chain mail Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe of Uskayaw's Displeasure {Rampage ^Drain rF- Int+8} (2210 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. rF-: It makes you vulnerable to fire. Int+8: It affects your intelligence (+8). It cannot be enchanted further. the necromancy staff "Jellyslayer" {rC++ rN+ Dex-2 Necro} (4530 gold) [staff of necromancy] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). Necro: It increases the power of your Necromancy spells. the amulet "Nodios" {Faith *Corrode rPois Int+5} (5610 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). the rimehorn talisman "Bevuaced" {rElec rCorr Int-5 Dex+4} (4250 gold) [rimehorn talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). the +4 sling "Utzogal" {drain, rPois rF+ Int+3 Dex-2} (4300 gold) rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +10 whip of the Mish-Mash {freeze, rF+} (6850 gold) rF+: It protects you from fire. It cannot be enchanted further. the +10 short sword "Worm" {chaos, Will+ rCorr Dex-5 Stlth+} (6590 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +6 sling "Aliavu" {heavy, rF+ rC+ Str+3} (6000 gold) rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the +4 ring mail of Weirdness {^Drain Will+++ rCorr Stlth+} (6180 gold) ^Drain: It drains your maximum health when unequipped. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +11 short sword of Ascent {speed, Fly rCorr} (7870 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +5 dagger "Opnug" {flame, rElec} (4260 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +1 morningstar of draining (1780 gold) the serpent talisman "Zaottepn" {rN+ rCorr Stlth+} (5700 gold) [serpent talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the air staff "Ymokhli" {rElec Str+3 Ice Air} (4390 gold) [staff of air] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the scarf "Ynicivob" {Harm, ^Contam +Inv Fly Int-5} (700 gold) ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. Fly: It grants you flight. Int-5: It affects your intelligence (-5). the +0 pair of boots of Broken Taboos {Regen+ rCorr} (1710 gold) Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 executioner's axe of electrocution (4950 gold) the alchemy staff of Ysuto {rPois Str+3 Alch} (3830 gold) [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Alch: It increases the power of your Alchemy spells. the +11 sling of Sharkskin {freeze, rPois rF++ Will- Stlth+} (8500 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet "Dury" {Wildshape Stlth+} (3980 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Stlth+: It makes you more stealthy. (10, -11, D:6) a +0 robe (15, 4, D:6) a +0 dagger (17, 3, D:6) a +0 club a +0 leather armour (18, 3, D:6) a +0 flail an orc corpse (skeletalised by now) (18, 4, D:6) a +0 short sword (18, 5, D:6) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (21, -2, D:6) a +0 sling (22, 15, D:6) a +0 club (28, -25, D:6) a +3 flail of protection a +0 leather armour (34, -24, D:6) a +0 chain mail (44, 0, D:6) a +0 robe (49, -23, D:6) a +0 dagger a +0 robe (52, -24, D:6) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (54, -23, D:6) a +0 dagger a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 robe (2, 0, D:7) a +0 spear a +0 robe (3, 0, D:7) a +3 battleaxe a +0 robe (21, 1, D:7) a +0 dagger a +0 robe (26, 27, D:7) 5 gold pieces (still there?) a +1 whip of draining (still there?) (26, 28, D:7) 7 gold pieces a +1 whip of pain (27, 29, D:7) 7 gold pieces a +0 dagger (27, 30, D:7) 5 gold pieces (still there?) a +0 dagger (still there?) a curare-tipped dart (still there?) the Ecumenical Temple