Dungeon Crawl Stone Soup version 0.35-a0-147-gfc8efd9172 (webtiles) character file. Game seed: 12084756676579847435 0 TheAussieBrit the Vexing (level 1, -1/11 HPs) Began as a Deep Elf Hexslinger on Mar 3, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (23 turns). TheAussieBrit the Vexing (Deep Elf Hexslinger) Turns: 23, Time: 00:00:06 Health: -1/11 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 0.7 Fighting + Level 2.6 Ranged Weapons - Level 2.4 Dodging - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sling bullet closely misses the jackal. The jackal bites you. The jackal closely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 51% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 51% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal misses you. The jackal bites you. You die... ...... . ..... .. .... ##### ... ... #...# .. .. #######.ß.# .♣.♣.♣. #.........# ......h##........## .......@.........#... .......'.....<...#...⌠. .......'.........#....⌠ .......##........##.... .♣.♣.♣. #.........#.... ....... #######.ß.# ... ....... #...# .. ...... ##### You could see a jackal. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Deep Elf Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 23 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, nicolae_nh_oracle_at_delphi, amcnicky_mini_corridor_feature, minmay_split_cup_small Action || total ---------------------------++------- Fire: Sling || 10 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 13 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 13 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+