Dungeon Crawl Stone Soup version 0.35-a0-147-gfc8efd9172 (webtiles) character file. Game seed: 17504500172020724894 28 TheAussieBrit the Sneak (level 3, 0/21 HPs) Began as a Kobold Enchanter on Mar 3, 2026. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (978 turns). TheAussieBrit the Sneak (Kobold Enchanter) Turns: 978, Time: 00:01:25 Health: 0/21 AC: 2 Str: 11 XL: 3 Next: 30% Magic: 6/6 EV: 11 Int: 16 God: Gold: 63 SH: 8 Dex: 17 Spells: 4/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) d - +0 kite shield rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ c - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: invisible A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 kite shield (worn) Jewellery c - a +6 ring of strength (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of fear {unknown} h - a scroll of identify {unknown} Potions i - a potion of invisibility d - a potion of haste {unknown} f - a potion of brilliance {unknown} Skills: + Level 2.0 Fighting + Level 3.0 Short Blades - Level 2.4 Dodging - Level 4.0 Stealth - Level 2.1 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 12% N/A 63% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 11% N/A 65% 3 Tukima's Dance Hex 11% N/A 65% 3 Kinetic Grapnel Frge 4% 1d4 71% 1 Gloom Hex/Necr 12% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You barely miss the gnoll. The gnoll hits you with a +0 club. You encounter a gnoll. It is wielding a +0 heavy halberd. You block the gnoll's attack. The rat misses you. You closely miss the gnoll. The gnoll hits you but does no damage. The rat completely misses you. You hit the gnoll. The gnoll is lightly wounded. The rat barely misses you. You closely miss the gnoll. The rat bites you but does no damage. You encounter a kobold. It is wielding a +0 short sword and quivering stones. The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 heavy halberd. The rat bites you. You block the gnoll's attack. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Press: ? - help, Dir - look around, f - activate Confirm quaff: a rat (will become unable to see you) You fade into invisibility! You block the rat's attack. The gnoll closely misses you. The kobold throws a stone. The stone barely misses you. The gnoll hits you with a +0 club. You die... ....#.............. #####.............. #####.......##..... '...+.......++..>.~P #####.......##....PP~ ..................~P♣ .#.###.............~≈ .#.# #............PP~ .#.# #.......K..@j~♣ .#.# ..........rjP~~ .#.# ........j~P ...# ........P~ ...## ......... ##<.##### ##....... ......### ###.#... You could see 3 gnolls, a kobold (unable to see you) and a rat (unable to see you). Vanquished Creatures An adder (D:2) 5 endoplasms (D:1) 3 hobgoblins (D:1) 2 quokkas 2 ball pythons (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Kobold Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 240 | D:1 | Reached skill level 1 in Fighting 240 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/5 257 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 903 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 978 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_corners D:2: layout_basic, serial_bayou_lagoon_a, minmay_tetromino_l4 Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 3 | 3.0 Fighting | 1 2 | 2.0 Dodging | | 2.4 Stealth | | 4.0 Spellcasting | | 2.1 Hexes | | 3.0 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Dagger || 28 Drink: Invisibility || 1 Stab: Sleeping || 19 Armour: Robe || 12 Dodge: Dodged || 6 Block: Kite shield || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 975 | 972 | 3 | 0 | 848 | 2 | 487.5 | Dungeon | 975 | 972 | 3 | 0 | 848 | 2 | 487.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:2: 96 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+