Dungeon Crawl Stone Soup version 0.35-a0-152-g04a87ca1cd (webtiles) character file. Game seed: 7033091201328759669 11 TheAussieBrit the Conjurer (level 2, -2/24 HPs) Began as a Troll Conjurer on Mar 4, 2026. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:31 (300 turns). TheAussieBrit the Conjurer (Troll Conjurer) Turns: 300, Time: 00:01:32 Health: -2/24 AC: 4 Str: 14 XL: 2 Next: 13% Magic: 0/3 EV: 8 Int: 14 God: Gold: 10 SH: 0 Dex: 8 Spells: 1/4 levels left rFire . . . (100%) - Claws rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.04/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of pyromania Scrolls c - 2 scrolls of revelation {unknown} e - a scroll of enchant armour {unknown} Potions d - a potion of resistance {unknown} Skills: - Level 1.5 Dodging - Level 1.0 Stealth + Level 1.1 Unarmed Combat + Level 1.5 Spellcasting - Level 2.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Searing Ray Conj 18% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 2% 3d5 80% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 (+2d1 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb, Sigmund, Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Found a stone staircase leading down. Sigmund shouts! You hear a shout! You see here a scroll labelled CEL CIUR RIARE. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying a wand of mindburst. Sigmund asks, "Do you like me?" Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Sigmund casts a spell at you. The magic dart hits you. Sigmund screams, "Don't try to resist!" Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Terence hits you with a +0 short sword. Something hits you but does no damage. You focus your ray upon Terence. The searing ray hits Terence but does no damage. The searing ray hits the frilled lizard! You kill the frilled lizard! (Press . to maintain the ray.) Terence hits you with a +0 short sword. The searing ray hits Terence. Terence is moderately wounded. The searing ray hits something! Something hits you. Terence hits you but does no damage. Magic courses through your body. You stop channelling your searing ray. Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +0 short sword. Something hits you. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, 79% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is heavily wounded. The searing ray hits something. Something hits you! You die... ### #.# #@# #@# ### #{###.# #†#.#.# #######.#.#.# #.........#.#.# #.##......#.#.### #.##.###..#.#...# ######.##.#....l.#.#g######## You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms A hobgoblin (D:1) 2 bats (D:1) A frilled lizard (D:3) A goblin (D:3) 2 kobolds A rat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Troll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 121 | D:1 | Found a faded altar of an unknown god. 170 | D:2 | Reached skill level 1 in Unarmed Combat 174 | D:2 | Reached XP level 2. HP: 24/24 MP: 1/3 269 | D:3 | Encountered Sigmund 270 | D:3 | Encountered Terence 281 | D:3 | Encountered Ijyb 295 | D:3 | Learned a level 2 spell: Searing Ray 300 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_ring, chequers_ecumenical_altar_simple, serial_bayou_crossing, minmay_misc_feat_secret_circle D:2: layout_basic, basic_altar, minmay_circled_x D:3: layout_basic, mainiacjoe_overflow_six_doors_small, grunt_ministairs_8, uniq_sigmund, uniq_natasha, uniq_terence, uniq_ijyb Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.1 Dodging | | 1.5 Stealth | | 1.0 Spellcasting | | 1.5 Conjurations | | 2.9 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Unarmed || 23 Cast: Searing Ray || 2 Drink: Magic || 1 Armour: Robe || 21 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 300 | 270 | 30 | 0 | 170 | 3 | 100.0 | Dungeon | 300 | 270 | 30 | 0 | 170 | 3 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 159 daAuts D:2: 75 daAuts D:3: 65 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+