Dungeon Crawl Stone Soup version 0.35-a0-158-gef5fb1ab79 (webtiles) character file. Game seed: 5368098657422254709 312 TheAussieBrit the Trooper (level 6, -7/51 HPs) Began as a Barachi Hexslinger on Mar 6, 2026. Mangled by a gnoll ... wielding a +0 halberd (11 damage) ... on level 4 of the Dungeon. The game lasted 00:02:34 (953 turns). TheAussieBrit the Trooper (Barachi Hexslinger) Turns: 953, Time: 00:02:35 Health: -7/51 AC: 3 Str: 11 XL: 6 Next: 42% Magic: 6/7 EV: 11 Int: 14 God: Gold: 48 SH: 0 Dex: 14 Spells: 5/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - a +0 war axe f - a +0 dagger of freezing Missiles g - 2 poisoned darts Armour b - a +0 robe (worn) c - a +0 helmet (worn) Jewellery e - a ring of resist corrosion Scrolls d - a scroll of fog {unknown} c - a scroll of revelation {unknown} Skills: + Level 5.4 Fighting - Level 2.0 Ranged Weapons + Level 5.1 Armour - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Swiftness Air 0% N/A 61% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Petrify Alch/Erth 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 65% to hit) You shoot a sling bullet. The sling bullet completely misses the gnoll. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The scorpion leaves your sight. You aren't carrying any potions. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a scorpion (61% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! You die... .......# #....##.. # #.....######....##.. #. ........<.....###.. #.. ##....###.##....... #... .....#.).##....... #.... #..#.##.#....... #..... #.......#....... #......###..#.#..#....... #.......@...#....######## #.....).##..#...... #.....#j #..#....>## #.... #j #..#.#.#.# ###. ?. .......#.# # .. ....##.# # ........# .# ..#.....# ... ...... You could see 2 gnolls. Vanquished Creatures An ogre (D:4) A scorpion (D:4) A howler monkey (D:4) A hound (D:4) 5 gnolls (D:4) 4 adders 2 dart slugs (D:2) 4 endoplasms 2 hobgoblins (D:2) A ball python (D:4) 3 bats A frilled lizard (D:2) 4 goblins A kobold (D:3) A rat (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheAussieBrit the Barachi Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 58 | D:2 | Reached skill level 1 in Armour 58 | D:2 | Reached XP level 2. HP: 22/22 MP: 3/3 70 | D:2 | Learned a level 2 spell: Jinxbite 262 | D:2 | Reached XP level 3. HP: 15/28 MP: 2/4 474 | D:4 | Reached XP level 4. HP: 33/35 MP: 2/5 652 | D:4 | Encountered an ogre 786 | D:4 | Reached XP level 5. HP: 43/43 MP: 3/6 821 | D:4 | Killed an ogre 822 | D:4 | Reached skill level 5 in Fighting 822 | D:4 | Reached XP level 6. HP: 48/51 MP: 5/7 869 | D:4 | Reached skill level 5 in Armour 953 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: layout_basic, minmay_gold_behind_fungi, serial_bayou_ford_a D:3: layout_loops_ring, grunt_decor_clamped, minmay_door_square D:4: layout_basic, gammafunk_temple_overflow_elements, nrook_mini_backslash Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 4 5 | 5.4 Armour | 1 2 4 5 | 5.1 Ranged Weapons | | 2.0 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 48 | 60 || 108 Cast: Jinxbite | 7 | 9 || 16 Ability: Hop | | 1 || 1 Read: Poison | | 1 || 1 Armour: Robe | 15 | 21 || 36 Dodge: Dodged | 15 | 19 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1049 | 1010 | 39 | 3 | 759 | 4 | 262.2 | Dungeon | 1049 | 1010 | 39 | 3 | 759 | 4 | 262.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 539 daAuts D:2: 366 daAuts D:3: 97 daAuts D:1: 46 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+